Forest Guardian of Rivendell

ResRef
forestguardianof
Tag
ForestGuardianofRivendell
Race
Elf
Appearance
(Dynamic) Elf
Class(es)
Barbarian 20/WeaponMaster 30
HP
1,700
CR
215.0
Faction
Good (id 6)
Conversation

★ Server First: first slain by PiC Finger of Death [szescian82] on 2026-08-15 10:58:35.

Kills

TotalSoloParty
21020010

Where to find

Placed directly

AreaCountRespawn
Rivendell615 min
Rivendell Upper Halls115 min
The Valley of Rivendell615 min

Respawned placements are re-created from the blueprint, so any per-placement tweaks made in the area are lost when they come back.

Encounter pools

AreaEncounterEncounter ResRefRespawn
The Valley of Rivendellrivendell spawnrivendellspawn8 min 20 s

Abilities

Str40Dex52 (+2 racial, +10 item)Con38 (-2 racial)Int40Wis40Cha40

Classes

ClassLevel
Barbarian20
WeaponMaster30

An elf of noble bearing blends seamlessly into the greenery before stepping forward. It wields a slender blade with lethal precision, parrying blows and finding openings in an opponent's defense.

Combat

HP1,700AC65 (10 base + +21 Dex + +24 natural (NaturalAC) + +2 armor + +8 armor enchant)BAB+40
Fort+17Ref+21Will+15
Spell Resistance20

AC extras: +8 AC Bonus

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Abilities & combat properties

Ability BonusesDexterity +10
Skill BonusesListen +10, Spot +40
Damage ResistanceAcid 10/-, Bludgeoning 10/-, Divine 10/-, Piercing 25/-, Positive 10/-, Slashing 10/-, Sonic 25/-
Misc ImmunityDisease, Fear, Knockdown, Level/Ability Drain, Paralysis, Poison
Immunity: SpellsEnergy Drain, Phantasmal Killer
Regeneration+5 HP/round
Misc AbilitiesFreedom of Movement, Darkvision

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Right handElven RapierrapierMelee+68/+63/+58/+531d6+15 (16–21) + Damage Bonus Divine 1d8, Damage Bonus Piercing 2d8, Massive Criticals 2d818-20/x2

Equipment

SlotItemLootable
ChestRivendell LeatherYes
ArmsGauntlets of Dexterity +6Yes
Right handElven RapierYes
BeltBelt of Agility +10No
Creature hideRivendellNo

Inventory (3)

ItemItem TypeLootablePickpocketable
Branch of RivendellquarterstaffYesNo
Eyes of The ForestHelmetsYesNo
Belt of Agility +4BeltsYesNo

Feats (62)

Skills

SkillRanks
Discipline70
Listen33
Parry30
Taunt66

Scripts

EventScript
ScriptHeartbeatnw_c2_default1
ScriptOnNoticenw_c2_default2
ScriptEndRoundnw_c2_default3
ScriptDialoguenw_c2_default4
ScriptAttackednw_c2_default5
ScriptDamagednw_c2_default6
ScriptDeathnw_c2_default7
ScriptDisturbednw_c2_default8
ScriptSpawnnw_c2_default9
ScriptRestednw_c2_defaulta
ScriptSpellAtnw_c2_defaultb
ScriptUserDefinenw_c2_defaultd
ScriptOnBlockednw_c2_defaulte