Ranger of Ithilien

ResRef
rangerofithilien
Tag
RangerofIthilien
Race
HalfElf
Appearance
(Dynamic) Half-Elf
Class(es)
Fighter 20/Ranger 10/Arcane_Archer 10
HP
2,000
CR
190.0
Faction
Good (id 6)
Conversation

★ Server First: first slain by Orig Saccor [ram1500] on 2026-08-16 19:20:15.

Kills

TotalSoloParty
4934858

Where to find

Placed directly

AreaCountRespawn
Osgiliath: Citidal of the Stars615 min

Respawned placements are re-created from the blueprint, so any per-placement tweaks made in the area are lost when they come back.

Encounter pools

AreaEncounterEncounter ResRefRespawn
Northern Forests of Ithilien (N)ithilien rangersithilienrangers5 min
Northern Forests of Ithilien (N)ithilien rangersithilienrangers1 min
Northern Forests of Ithilien (N)ithilien rangersithilienrangersNever (restart only)
Northern Forests of Ithilien (NW)ithilien rangersithilienrangersNever (restart only)
Northern Forests of Ithilien (S)ithilien rangersithilienrangersNever (restart only)
Northern Forests of Ithilien (SW)ithilien rangersithilienrangersNever (restart only)
Vale of Henneth Annunithilien rangersithilienrangersNever (restart only)

Abilities

Str45 (+5 item)Dex42 (+2 item)Con20Int20Wis25Cha20

Classes

ClassLevel
Fighter20
Ranger10
Arcane_Archer10

A lone figure in mottled greens blends into the foliage, appearing as little more than a shadow among the trees. Once close, the half-elf reveals itself by launching precise arrows before closing the gap to engage with a long blade.

Combat

HP2,000AC51 (10 base + +16 Dex + +21 natural (NaturalAC) + +4 armor)BAB+40
Fort+5Ref+16Will+7
Spell Resistance32

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Abilities & combat properties

Save vs. Universal+2
Ability BonusesDexterity +2, Strength +5
Damage ResistanceSlashing 10/-
Misc ImmunityDisease, Fear, Knockdown, Level/Ability Drain, Paralysis, Poison
Regeneration+5 HP/round
Misc AbilitiesTrue Seeing

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Right handBow of the GaladhrimlongbowRanged (255)+62/+57/+52/+471d8 (1–8) + Massive Criticals 2d1020/x3

Spells

Ranger

Level 3 (Memorized)Aid ×2

Equipment

SlotItemLootable
ChestElite Chain of Ithilien *blank*No
ArmsBracers of The RangerYes
Right handBow of the GaladhrimYes
CloakCloak of the ReaperNo
Creature hideNPC garb *weakNo

Inventory (2)

ItemItem TypeLootablePickpocketable
Blade of IthilienshortswordYesNo
BladeBuckleBeltsYesNo

Feats (36)

Skills

SkillRanks
Animal Empathy66
Discipline40
Listen66
Parry16
Search66
Spot66
Taunt2

Scripts

EventScript
ScriptHeartbeatnw_c2_default1
ScriptOnNoticenw_c2_default2
ScriptEndRoundnw_c2_default3
ScriptDialoguenw_c2_default4
ScriptAttackednw_c2_default5
ScriptDamagednw_c2_default6
ScriptDeathnw_c2_default7
ScriptDisturbednw_c2_default8
ScriptSpawnnw_c2_default9
ScriptRestednw_c2_defaulta
ScriptSpellAtnw_c2_defaultb
ScriptUserDefinenw_c2_defaultd
ScriptOnBlockednw_c2_defaulte