Boromir, Steward of Gondor

ResRef
creature009
Tag
BoromirStewardofGondor
Race
Human
Appearance
(Dynamic) Human
Class(es)
Fighter 40/Ranger 30/Barbarian 60
HP
8,400
CR
1461.0
Faction
Good (id 6)
Conversation

★ Server First: first slain by -=Tukwut=- [Tukwut] on 2026-06-15 01:49:41.

Kills

TotalSoloParty
110

Where to find

Placed directly

AreaCount
Minas Tirith: City1

Abilities

Str90Dex50Con50Int50Wis50Cha47

Classes

ClassLevel
Fighter40
Ranger30
Barbarian60

Combat

HP8,400AC66 (10 base + +20 Dex + +2 natural (NaturalAC) + +6 armor + +7 armor enchant + +2 shield + +7 shield enchant + +8 dodge (items) + +4 dodge (haste))BAB+130
Fort+29Ref+24Will+29

AC extras: +7 AC Bonus, +7 AC Bonus

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Equipment combat properties (combined)

AC Bonus (Dodge, items)+8
Skill: Listen+50
Skill: Spot+50
Damage Resistance: Acid50/-
Damage Resistance: Cold10/-
Damage Resistance: Divine5/-
Damage Resistance: Electrical10/-
Damage Resistance: Fire50/-
Damage Resistance: Piercing5/-
Damage Resistance: Slashing5/-
Damage Resistance: Sonic5/-
Damage ImmunityAcid (50%), Bludgeoning (50%), Divine (50%), Negative (50%), Piercing (50%), Slashing (50%)
Misc ImmunityCritical Hits, Death Magic, Disease, Fear, Knockdown, Level/Ability Drain, Mind-Affecting Spells, Paralysis, Poison, Sneak Attack
Regeneration+20 HP/round
HasteYes (+4 dodge AC, stacks; factored into main AC)
Freedom of MovementYes

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Right handSword of The Stewards {EPIC}longswordMelee+208/+203/+198/+1931d8+55 (56–63) + Damage Bonus Divine 18, Damage Bonus Electrical 2d12, Damage Bonus Fire 2d12, Damage Bonus Slashing 2d12, Massive Criticals 2019-20/x2

Equipment

SlotItemLootable
ChestBoromir's PlateYes
Right handSword of The Stewards {EPIC}No
Left handShield of BoromirYes
CloakCloak of KingsNo
Left ringBoss Ring UNDROPABLENo
NeckAmulet of Natural Armor +7No
BeltNightsmokeYes
Creature hideNPC Buff Gear **No

Inventory (5)

ItemItem TypeLootablePickpocketable
Potion of HealPotionsYesYes
Potion of HealPotionsNoNo
Drot'durtorRingsYesNo
Katana of KingskatanaYesNo
Sword of The StewardslongswordYesNo

Feats (41)

Skills

SkillRanks
Animal Empathy15
Concentration16
Discipline31
Heal31
Hide15
Listen30
Lore1
Parry31
Taunt15
Craft Trap1
Intimidate15
Craft Armor1
Craft Weapon2

Spells

Ranger

Level 1 (Memorized)Cure Light Wounds, Entangle
Level 2 (Memorized)One with the Land
Level 3 (Memorized)Summon Creature III
Level 4 (Memorized)Polymorph Self

Special abilities

Spell/abilityCaster levelUses
Aura of Protection02/day
Aura of Stunning01/day
Psionic Mind Blast 10m Radius01/day
Pulse, Water Elemental Drown02/day

Scripts

EventScript
ScriptHeartbeatx2_def_heartbeat
ScriptOnNoticex2_def_percept
ScriptEndRoundx2_def_endcombat
ScriptDialoguex2_def_onconv
ScriptAttackedx2_def_attacked
ScriptDamagedx2_def_ondamage
ScriptDeathx2_def_ondeath
ScriptDisturbedx2_def_ondisturb
ScriptSpawnx2_def_spawn
ScriptRestedx2_def_rested
ScriptSpellAtx2_def_spellcast
ScriptUserDefinex2_def_userdef
ScriptOnBlockedx2_def_onblocked