"Dungeon Solitaire"

ResRef
area017
Tag
cDungeonSolitaire
Tileset
Castle Interior, Illuminated (tde01)
Size
13×7 tiles
OnEnter
leash_to_area

Path from "Well of Eru"

6 hops

  1. "Well of Eru"Bree [use the “x2_doorhard2” door]
  2. BreeThe Prancing Pony Ground Floor [use the “bree2inn” door]
  3. The Prancing Pony Ground FloorThe Prancing Pony Upper Level [use the “pground2pupper” door]
  4. The Prancing Pony Upper LevelThe Prancing Pony Top Floor [use the “HomelessOut” door]
  5. The Prancing Pony Top FloorCastle Homeless (Ground Floor) [use the “PonyUp” door]
  6. Castle Homeless (Ground Floor) "Dungeon Solitaire" [use the “casthmls2dsolitare” door]

Outgoing transitions

KindLabelDestinationWaypoint tag
doords2breewell "Well of Eru"respawn

Incoming transitions

KindFromLabel
doorCastle Homeless (Ground Floor)casthmls2dsolitare

Waypoints

TagResRef
DS_C1_R1nw_waypoint001
DS_C1_R3nw_waypoint001
DS_C1_R2nw_waypoint001
DS_C1_R4nw_waypoint001
DS_C2_R1nw_waypoint001
DS_C2_R2nw_waypoint001
DS_C2_R3nw_waypoint001
DS_C2_R4nw_waypoint001
DS_C3_R1nw_waypoint001
DS_C3_R2nw_waypoint001
DS_C3_R3nw_waypoint001
DS_C3_R4nw_waypoint001
DS_C4_R1nw_waypoint001
DS_C4_R2nw_waypoint001
DS_C4_R3nw_waypoint001
DS_C4_R4nw_waypoint001
DS_C5_R2nw_waypoint001
DS_C5_R3nw_waypoint001
DS_C5_R4nw_waypoint001
DS_C5_R1nw_waypoint001
DS_Handnw_waypoint001
DS_EXILEnw_waypoint001
DS_Graveyardnw_waypoint001
DS_Hand_SPAWNnw_waypoint001