Tren Notteel
- ResRef
- rangerofthe002
- Tag
- Rangerofthe
- Race
- Human
- Appearance
- (Dynamic) Human
- Class(es)
- Ranger 22/Fighter 28
- HP
- 5,414
- CR
- 267.0
- Faction
- Good (id 6)
- Conversation
- rivweap
★ Server First: first slain by Banker of the Marauders [y a z k i r] on 2026-06-16 15:46:51.
Kills
Where to find
Placed directly
Abilities
| Str | 40 | Dex | 30 | Con | 18 | Int | 10 | Wis | 18 | Cha | 10 |
|---|
Classes
| Class | Level |
|---|
| Ranger | 22 |
| Fighter | 28 |
Combat
| HP | 5,414 | AC | 57 (10 base + +10 Dex + +10 natural (NaturalAC) + +4 armor + +7 armor enchant + +2 shield + +5 shield enchant + +5 dodge (items) + +4 dodge (haste)) | BAB | +50 |
|---|
| Fort | +12 | Ref | +15 | Will | +29 |
|---|
| Spell Resistance | 16 | | |
|---|
AC extras: +7 AC Bonus, +5 AC Bonus
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Equipment combat properties (combined)
| AC Bonus (Dodge, items) | +5 |
| Dexterity Bonus | +3 |
| Intelligence Bonus | +5 |
| Strength Bonus | +4 |
| Skill: Hide | +20 |
| Skill: Move Silently | +20 |
| Damage Resistance: Acid | 50/- |
| Damage Resistance: Cold | 15/- |
| Damage Resistance: Divine | 5/- |
| Damage Resistance: Electrical | 15/- |
| Damage Resistance: Fire | 50/- |
| Misc Immunity | Disease, Fear, Knockdown, Level/Ability Drain, Paralysis, Poison |
| Haste | Yes (+4 dodge AC, stacks; factored into main AC) |
|---|
Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|
| Right hand | A Ranger Defender | longsword | Melee | +75/+70/+65/+60 | 1d8+15 (16–23) + Damage Bonus Slashing 2d6, On Hit Properties Sleep DC 20 | 19-20/x2 |
Equipment
Inventory (10)
Feats (49)
- Ambidex
- AnimalCompanion
- ArmProfHvy
- ArmProfLgt
- ArmProfMed
- BlindFight
- Cleave
- CmbtCast
- CShot
- DamageReduction
- DamageReduction2
- DamageReduction3
- DamageReduction4
- Dodge
- Evasion
- FE_Giant
- FE_Goblinoid
- fearless
- FEAT_DRAGON_IMMUNE_FIRE
- FEAT_EPIC_DAMAGE_REDUCTION_3
- FEAT_EPIC_DAMAGE_REDUCTION_6
- FEAT_EPIC_OVERWHELMING_CRITICAL_LONGSWORD
- FEAT_EPIC_WEAPON_FOCUS_LONGSWORD
- FEAT_EPIC_WEAPON_SPECIALIZATION_LONGSWORD
- FEAT_PRESTIGE_DEFENSIVE_AWARENESS_1
- FEAT_SUPERIOR_WEAPON_FOCUS
- ImpCritLongBow
- ImpCritLSw
- ImpInit
- ImpTwo
- KnockDown
- Mobility
- Opportunist
- PBShot
- QuickMaster
- Shield
- SneakAttack
- SpringAttack
- TracklessStep
- TwoWeap
- UncannyDodge1
- UncannyDodge2
- UncannyDodge3
- WeapFocLongBow
- WeapFocLSw
- WeapProfMar
- WeapProfSim
- WeapSpeLongBow
- WeapSpeLSw
Skills
| Skill | Ranks |
|---|
| Animal Empathy | 5 |
| Discipline | 16 |
| Hide | 16 |
| Listen | 16 |
| Spot | 16 |
Spells
Ranger
| Level 2 (Memorized) | Protection from Elements |
| Level 3 (Memorized) | Aid, Blade Thirst |
|---|
Scripts
| Event | Script |
|---|
| ScriptHeartbeat | nw_c2_default1 |
| ScriptOnNotice | nw_c2_default2 |
| ScriptEndRound | nw_c2_default3 |
| ScriptDialogue | nw_c2_default4 |
| ScriptAttacked | nw_c2_default5 |
| ScriptDamaged | nw_c2_default6 |
| ScriptDeath | nw_c2_default7 |
| ScriptDisturbed | nw_c2_default8 |
| ScriptSpawn | nw_c2_default9 |
| ScriptRested | nw_c2_defaulta |
| ScriptSpellAt | nw_c2_defaultb |
| ScriptUserDefine | nw_c2_defaultd |
| ScriptOnBlocked | nw_c2_defaulte |