Old Noakes

ResRef
nw_oldman_2_2
Tag
NW_OLDMAN
Race
Human
Appearance
Human: Old Man
Class(es)
Commoner 1
HP
2
CR
0.25
Faction
Commoner (id 2)
Conversation
q_post_r2

Kills

TotalSoloParty
220

Where to find

Placed directly

AreaCountRespawn
Bywater115 min

Respawned placements are re-created from the blueprint, so any per-placement tweaks made in the area are lost when they come back.

Abilities

Str6Dex6Con10Int10Wis10Cha10

Classes

ClassLevel
Commoner1

This elderly man initially offers a bewildered protest before retreating. He lacks any real martial prowess, relying on clumsy movements to avoid harm.

Combat

HP2AC8 (10 base + -2 Dex)BAB+0
Fort+0Ref-2Will+0

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Feats (2)

Scripts

EventScript
ScriptHeartbeatnw_c2_default1
ScriptOnNoticenw_c2_default2
ScriptEndRoundnw_c2_default3
ScriptDialoguenw_c2_default4
ScriptAttackednw_c2_default5
ScriptDamagednw_c2_default6
ScriptDeathnw_c2_default7
ScriptDisturbednw_c2_default8
ScriptSpawnnw_c2_default9
ScriptRestednw_c2_defaulta
ScriptSpellAtnw_c2_defaultb
ScriptUserDefinenw_c2_defaultd
ScriptOnBlockednw_c2_defaulte