Loogaz
- ResRef
- humanoid_gobl001
- Tag
- loogaz
- Race
- Humanoid_Goblinoid
- Appearance
- Goblin: Chieftain B
- Class(es)
- Humanoid 2/Fighter 1
- HP
- 250
- CR
- 13.0
- Faction
- Hostile (id 1)
- Conversation
- —
Kills
Not yet slain by any adventurer.
Where to find
Encounter pools
| Area | Encounter | Encounter ResRef |
|---|
| Loogaz Lair | loogazenc | loogazenc |
Abilities
| Str | 25 | Dex | 30 | Con | 12 | Int | 10 | Wis | 10 | Cha | 10 |
|---|
Classes
| Class | Level |
|---|
| Humanoid | 2 |
| Fighter | 1 |
Combat
| HP | 250 | AC | 26 (10 base + +10 Dex + +3 armor + +1 armor enchant + +2 dodge (items)) | BAB | +2 |
|---|
| Fort | +1 | Ref | +10 | Will | +0 |
|---|
AC extras: +1 AC Bonus
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Equipment combat properties (combined)
| AC Bonus (Dodge, items) | +2 |
| Wisdom Bonus | +1 |
| Skill: Hide | +10 |
| Skill: Tumble | +12 |
| Darkvision | Yes |
|---|
Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|
| Right hand | Handaxe +1 | handaxe | Melee | +10 | 1d6+7 (8–13) | 20/x3 |
| Creature weapon (R) | Slam1d2 | cbludgweapon | Melee | +9 | — | 20/x2 |
| Creature weapon (L) | Slam1d2 | cbludgweapon | Melee | +9 | — | 20/x2 |
| Creature weapon (bite) | Slam1d2 | cbludgweapon | Melee | +9 | — | 20/x2 |
Equipment
Inventory (14)
Feats (2)
- WeapProfCreature
- WeapProfSim
Scripts
| Event | Script |
|---|
| ScriptHeartbeat | nw_c2_default1 |
| ScriptOnNotice | nw_c2_default2 |
| ScriptEndRound | nw_c2_default3 |
| ScriptDialogue | nw_c2_default4 |
| ScriptAttacked | nw_c2_default5 |
| ScriptDamaged | nw_c2_default6 |
| ScriptDeath | nw_c2_default7 |
| ScriptDisturbed | nw_c2_default8 |
| ScriptSpawn | nw_c2_default9 |
| ScriptRested | nw_c2_defaulta |
| ScriptSpellAt | nw_c2_defaultb |
| ScriptUserDefine | nw_c2_defaultd |
| ScriptOnBlocked | nw_c2_defaulte |