Constantine

ResRef
constantine
Tag
Constantine
Race
Elf
Appearance
(Dynamic) Elf
Class(es)
Fighter 40/Blackguard 20/Cleric 50
HP
9,680
CR
745.0
Faction
Evil (id 5)
Conversation

Kills

Not yet slain by any adventurer.

Where to find

Not placed in any area.

Abilities

Str90Dex30Con30Int100Wis30Cha65

Classes

ClassLevel
Fighter40
Blackguard20
Cleric50

Combat

HP9,680AC79 (10 base + +10 Dex + +40 natural (NaturalAC) + +10 armor enchant + +5 dodge (items) + +4 dodge (haste))BAB+97
Fort+10Ref+14Will+16

AC extras: +10 AC Bonus

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Equipment combat properties (combined)

AC Bonus (Dodge, items)+5
Save vs. Will+6
Dexterity Bonus+10
Strength Bonus+12
Skill: Discipline+15
Skill: Hide+15
Skill: Intimidate+15
Skill: Spot+50
Skill: Taunt+15
Damage Resistance: Acid50/-
Damage Resistance: Bludgeoning30/-
Damage Resistance: Cold15/-
Damage Resistance: Divine5/-
Damage Resistance: Electrical15/-
Damage Resistance: Fire20/-
Damage Resistance: Magical10/-
Damage Resistance: Negative25/-
Damage Resistance: Piercing30/-
Damage Resistance: Positive5/-
Damage Resistance: Slashing30/-
Damage Resistance: Sonic15/-
Damage ImmunityAcid (25%), Positive (75%)
Misc ImmunityCritical Hits, Death Magic, Disease, Fear, Knockdown, Level/Ability Drain, Mind-Affecting Spells, Paralysis, Poison
Regeneration+10 HP/round
Regen: Vampiric+2 HP/hit
HasteYes (+4 dodge AC, stacks; factored into main AC)
Freedom of MovementYes
True SeeingYes
DarkvisionYes

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Right handDoombringergreataxeMelee+167/+162/+157/+1521d12+40 (41–52) + Damage Bonus Electrical 2d10, Damage Bonus Magical 2d12, Damage Bonus Negative 1d10, Damage Bonus Slashing 2d10, Massive Criticals 2d10, On Hit Cast Spell Doom Caster Level 520/x3

Equipment

SlotItemLootable
ChestMithral of SauronYes
BootsBoots of the Brute MonkYes
Right handDoombringerYes
Left ringRing of Universal Elemental ResistanceYes
Right ringArrow of the Orc DefenderNo
NeckAmulet of Greater PowerYes
BeltBelt of Agility +10No
BoltsBoltNo
Creature hideNPC Buff GearNo

Inventory (3)

ItemItem TypeLootablePickpocketable
Potion of HealPotionsNoNo
Potion of HealPotionsNoNo
Belt of Godly StrengthBeltsYesNo

Feats (163)

Skills

SkillRanks
Concentration99
Discipline99
Heal66
Listen73
Lore99
Perform66
Persuade5
Search99
Spellcraft99
Spot99
Taunt65
Use Magic Device99
Craft Trap9
Intimidate65

Spells

Special abilities

Spell/abilityCaster levelUses
Aura of Menace02/day
Aura of Unnatural02/day
Divine Favor13/day
Divine Power13/day
Gaze, Doom02/day
Pulse, Level Drain02/day

Scripts

EventScript
ScriptHeartbeatnw_c2_default1
ScriptOnNoticenw_c2_default2
ScriptEndRoundnw_c2_default3
ScriptDialoguenw_c2_default4
ScriptAttackednw_c2_default5
ScriptDamagednw_c2_default6
ScriptDeathnw_c2_default7
ScriptDisturbednw_c2_default8
ScriptSpawnnw_c2_default9
ScriptRestednw_c2_defaulta
ScriptSpellAtnw_c2_defaultb
ScriptUserDefinenw_c2_defaultd
ScriptOnBlockednw_c2_defaulte