Beorning (Shifted)

ResRef
bearbeorning001
Tag
BearBeorning
Race
Magical_Beast
Appearance
Bear: Spectacled* (hydromancerx)
Class(es)
Druid 20/Magical Beast 10/Shifter 15
HP
450
CR
65.0
Faction
Good (id 6)
Conversation

Kills

Not yet slain by any adventurer.

Where to find

Placed directly

AreaCount
Beorn3

Abilities

Str36Dex24Con12Int28Wis52Cha30

Classes

ClassLevel
Druid20
Magical Beast10
Shifter15

Combat

HP450AC27 (10 base + +7 Dex + +3 natural (NaturalAC) + +3 armor enchant + +4 dodge (haste))BAB+33
Fort+2Ref+8Will+25

AC extras: +3 AC Bonus

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Equipment combat properties (combined)

Dexterity Bonus+6
Skill: Hide+10
Skill: Move Silently+10
Damage Resistance: Acid10/-
Damage Resistance: Bludgeoning15/-
Damage Resistance: Magical5/-
HasteYes (+4 dodge AC, stacks; factored into main AC)
Freedom of MovementYes

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Right handSickle of BeornsickleMelee+55/+50/+45/+401d6+13 (14–19) + Damage Bonus Magical 1d6, Damage Bonus Slashing 2d6, Massive Criticals 2d1020/x2
Left handSickle of BeornsickleMelee+55/+50/+45/+401d6+13 (14–19) + Damage Bonus Magical 1d6, Damage Bonus Slashing 2d6, Massive Criticals 2d1020/x2

Equipment

SlotItemLootable
ChestSkin of BeorningsYes
BootsImproved Boots of SpeedYes
Right handSickle of BeornYes
Left handSickle of BeornNo
CloakCloak of LothlorienNo
BeltBelt of Agility +6No

Feats (89)

Skills

SkillRanks
Animal Empathy21
Concentration21
Discipline10
Heal21
Lore2
Parry2
Persuade21
Spellcraft2
Craft Trap2

Spells

Druid

Cantrips (Memorized)Cure Minor Wounds, Flare, Flare, Light, Resistance, Virtue
Level 1 (Memorized)Cure Light Wounds, Cure Light Wounds, Cure Light Wounds, Entangle, Grease, Sleep
Level 2 (Memorized)Barkskin, Barkskin, Flame Lash, Hold Animal, Lesser Dispel, Lesser Restoration
Level 3 (Memorized)Call Lightning, Call Lightning, Call Lightning, Cure Moderate Wounds, Dominate Animal, Quillfire
Level 4 (Memorized)Cure Serious Wounds, Dispel Magic, Flame Strike, Flame Strike, Freedom of Movement, Hold Monster
Level 5 (Memorized)Cure Critical Wounds, Ice Storm, Inferno, Slay Living, Summon Creature V, Wall of Fire
Level 6 (Memorized)Drown, Greater Dispelling, Regenerate, Summon Creature VI
Level 7 (Memorized)Creeping Doom, Fire Storm, Harm, Summon Creature VII
Level 8 (Memorized)Finger of Death, Nature's Balance, Premonition, Sunbeam
Level 9 (Memorized)Earthquake, Elemental Swarm, Shapechange, Storm of Vengeance

Scripts

EventScript
ScriptHeartbeatx2_def_heartbeat
ScriptOnNoticex2_def_percept
ScriptEndRoundx2_def_endcombat
ScriptDialoguex2_def_onconv
ScriptAttackedx2_def_attacked
ScriptDamagedx2_def_ondamage
ScriptDeathx2_def_ondeath
ScriptDisturbedx2_def_ondisturb
ScriptSpawnx2_def_spawn
ScriptRestedx2_def_rested
ScriptSpellAtx2_def_spellcast
ScriptUserDefinex2_def_userdef
ScriptOnBlockedx2_def_onblocked