Conversation: ds_attack

NPC lines
1
PC replies
7
NumWords
0
OnEnd
OnAbort

Triggered by

Scripts referenced

ScriptSlotIn moduleNotes
ds_atkc1active?
ds_atkc2active?
ds_atkc3active?
ds_atkc4active?
ds_atkc5active?
ds_atkaoeactive?
ds_atk1action?
ds_atk2action?
ds_atk3action?
ds_atk4action?
ds_atk5action?
ds_atkaoedoaction?

Starting entries

Conversation flow

Each starting entry is expanded recursively. Repeated nodes (cycles, shared continuations) appear inline as ↩ link backrefs to the first occurrence.

entry #0
This ally awaits your command. Which target shall it strike?
reply #0 ds_atk1 (if ds_atkc1)
Attack the first column.
reply #1 ds_atk2 (if ds_atkc2)
Attack the second column.
reply #2 ds_atk3 (if ds_atkc3)
Attack the third column.
reply #3 ds_atk4 (if ds_atkc4)
Attack the fourth column.
reply #4 ds_atk5 (if ds_atkc5)
Attack the fifth column.
reply #5 ds_atkaoedo (if ds_atkaoe)
Unleash its power upon the dungeon!
reply #6
Hold — not this one.

NPC lines (entries) — flat index

entry #0
This ally awaits your command. Which target shall it strike?

PC replies — flat index

reply #0 ds_atk1
Attack the first column.
reply #1 ds_atk2
Attack the second column.
reply #2 ds_atk3
Attack the third column.
reply #3 ds_atk4
Attack the fourth column.
reply #4 ds_atk5
Attack the fifth column.
reply #5 ds_atkaoedo
Unleash its power upon the dungeon!
reply #6
Hold — not this one.