Helm's Deep: Keep

ResRef
area008
Tag
HelmsDeepKeep
Tileset
City Interior (tic01)
Size
8×9 tiles
OnEnter
d_cleartrash
OnExit
d_purge

Path from "Well of Eru"

2 hops

  1. "Well of Eru"Helm's Deep [By seeking my guidance, , you stand with the Free Peoples — …]
  2. Helm's DeepHelm's Deep: Keep [use the “HelmsDeepOut” door]

Outgoing transitions

KindLabelDestinationWaypoint tag
doorCastleKeepExitHelm's DeepHelmsDeepOut

Incoming transitions

KindFromLabel
doorHelm's DeepHelmsDeepOut

NPCs

NameResRefRaceClassHPCRFactionConversationRespawnCount
JesterjesterHalflingBard 60/Rogue 102153236.0Good20 min1
Eowyn the ShieldmaideneowyntheshieldmaHumanFighter 40/Paladin 30/Champion_Torm 6010350693.0Good20 min1
Eowyn's Personal Guardhelmsdeepguar0_2HumanFighter 30/WeaponMaster 10/Bard 102500250.0Good15 min5
Eowyn's Personal Guardhelmsdeepguar004HumanFighter 30/WeaponMaster 10/Bard 102500296.0Good15 min7

Respawned placements are re-created from the blueprint, so any per-placement tweaks made in the area are lost when they come back.

Waypoints

TagResRef
helmkeepportnw_waypoint001
mnx_CastleKeepExitnw_mapnote001