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Combat

Small changes to the rules of a fight. Critical hits and Devastating Critical are under Character Progression.

Combat Modes Stay On

In stock NWN, Power Attack, Expertise, Rapid Shot, Flurry of Blows and the other combat modes switch themselves off when a fight ends, so you have to turn them back on every time. Here they stay on until you turn them off yourself.

Disarmed Weapons Go to Your Pack

When a monster disarms you, your weapon goes into your inventory instead of onto the ground. On the ground it could vanish when the area resets, or the monster could pick it up. Grab it and re-equip it.

  • If your pack is full, the weapon drops to the ground as in stock NWN.
  • PvP is unchanged. When another player disarms you, stock rules apply, including an unarmed disarm sending your weapon to their pack.
  • The disarm itself works as in stock NWN: the same rolls, weapon-size modifiers and attacks of opportunity.