Evil Death Shield

ResRef
evildeathshield
Tag
EvilDeathShield
Base item
towershield (row 57)
Type
Tower Shields
Base AC
3
GP Value
537,875,516
Stack size
1
Drops on death

Properties

PropertySubtypeValueParamChance %
Ability BonusCharisma+12
Ability BonusDexterity+12
Ability BonusIntelligence+12
Ability BonusConstitution+12
Ability BonusStrength+12
Ability BonusWisdom+12
Bonus FeatImpCritUnArm
Bonus FeatWeapFinesse
Skill BonusPerform+50
Skill BonusBluff+50
Skill BonusDiscipline+50
Skill BonusIntimidate+50
Skill BonusSpot+50
Skill BonusCraft Trap+50
Skill BonusDisable Trap+50
Skill BonusSet Trap+50
Skill BonusAnimal Empathy+50
Skill BonusCraft Armor+50
Skill BonusConcentration+50
Skill BonusListen+50
Skill BonusMove Silently+50
Skill BonusUse Magic Device+50
Skill BonusParry+50
Skill BonusTaunt+50
Skill BonusLore+50
Skill BonusAppraise+50
Skill BonusOpen Lock+50
Skill BonusSearch+50
Skill BonusPick Pocket+50
Skill BonusTumble+50
Skill BonusPersuade+50
Skill BonusHide+50
Skill BonusCraft Weapon+50
Skill BonusSpellcraft+50
Base Item Weight Reduction80% reduction
Saving Throw Bonus: SpecificWill+20
Saving Throw Bonus: SpecificReflex+20
Saving Throw Bonus: SpecificFortitude+20
AC Bonus+20
Raw values
PropertyNameSubtypeCostTableCostValueParam1/ValChance
05112255/0100
01112255/0100
03112255/0100
02112255/0100
00112255/0100
04112255/0100
122000255/0100
121900255/0100
52112550255/0100
52232550255/0100
5232550255/0100
52242550255/0100
52172550255/0100
52222550255/0100
5222550255/0100
52152550255/0100
5202550255/0100
52252550255/0100
5212550255/0100
5262550255/0100
5282550255/0100
52192550255/0100
52102550255/0100
52182550255/0100
5272550255/0100
52202550255/0100
5292550255/0100
52142550255/0100
52132550255/0100
52212550255/0100
52122550255/0100
5252550255/0100
52262550255/0100
52162550255/0100
110101255/0100
413220255/0100
412220255/0100
411220255/0100
10220255/0100

Where to find

Not found in any store, container, creature inventory, or script reward — this item may be inaccessible to players.

Script checks

This item's tag is checked via GetItemPossessedBy in these scripts:

ScriptEventContextArea(s)
hm_cheat_chestOnUsedHomeless' Cheat ChestCastle Homeless (Ground Floor)