Cleric
- ResRef
- zep_cleric
- Tag
- ZEP_CLERIC
- Race
- Human
- Appearance
- Human: Cleric of Tyr* (Demigog)
- Class(es)
- Cleric 5
- HP
- 23
- CR
- 3.0
- Faction
- Defender (id 4)
- Conversation
- —
Kills
Not yet slain by any adventurer.
Where to find
Not placed in any area.
Abilities
| Str | 13 | Dex | 8 | Con | 14 | Int | 10 | Wis | 15 | Cha | 12 |
|---|
Classes
Battle-worn clerics of Tyr are as good on the front lines as they are helping the wounded.
Combat
| HP | 23 | AC | 9 (10 base + -1 Dex) | BAB | +3 |
|---|
| Fort | +2 | Ref | -1 | Will | +2 |
|---|
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|
| Right hand | Mace | lightmace | Melee | +4 | 1d6+1 (2–7) | 20/x2 |
Equipment
Feats (9)
- Alertness
- ArmProfHvy
- ArmProfLgt
- ArmProfMed
- QuickMaster
- Shield
- Toughness
- TurnUndead
- WeapProfSim
Skills
| Skill | Ranks |
|---|
| Concentration | 4 |
| Heal | 4 |
Spells
Cleric
| Cantrips (Memorized) | Cure Minor Wounds, Light, Virtue |
| Level 1 (Memorized) | Cure Light Wounds |
|---|
Scripts
| Event | Script |
|---|
| ScriptHeartbeat | nw_c2_default1 |
| ScriptOnNotice | nw_c2_default2 |
| ScriptEndRound | nw_c2_default3 |
| ScriptDialogue | nw_c2_default4 |
| ScriptAttacked | nw_c2_default5 |
| ScriptDamaged | nw_c2_default6 |
| ScriptDeath | nw_c2_default7 |
| ScriptDisturbed | nw_c2_default8 |
| ScriptSpawn | nw_c2_default9 |
| ScriptRested | nw_c2_defaulta |
| ScriptSpellAt | nw_c2_defaultb |
| ScriptUserDefine | nw_c2_defaultd |
| ScriptOnBlocked | nw_c2_defaulte |