Summoned Animated Armour

ResRef
wwp_animatedarmo
Tag
WW_ANIMATEDARMOUR
Race
Construct
Appearance
Horror: Battle
Class(es)
Construct 15
HP
7,000
CR
1704.0
Faction
(None)
Conversation

Kills

Not yet slain by any adventurer.

Where to find

Not placed in any area.

Abilities

Str20Dex13Con10Int10Wis16Cha12

Classes

ClassLevel
Construct15

Animated Armours are just what their name suggest; armours that have been full or partly brought to life. The strenghts of these armours vary's greatly, based on the type of armour and the casters level.

Combat

HP7,000AC92 (10 base + +1 Dex + +70 natural (NaturalAC) + +5 armor + +6 armor enchant)BAB+11
Fort+0Ref+1Will+3

AC extras: +6 AC Bonus

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Equipment combat properties (combined)

Constitution Bonus+3
Damage Resistance: Divine15/-
Damage Resistance: Piercing15/-
Damage Resistance: Positive15/-
Freedom of MovementYes

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Right handnw_wplmhb006Melee+16/+11/+6

Equipment

SlotItemLootable
ChestRohirrin Heavy ArmourNo
Right handnw_wplmhb006No
Creature hidenw_it_creitemco6No

Feats (13)

Spells

Special abilities

Spell/abilityCaster levelUses
Krenshar, Fear Gaze01/day

Scripts

EventScript
ScriptHeartbeatnw_ch_ac1
ScriptOnNoticenw_ch_ac2
ScriptEndRoundnw_ch_ac3
ScriptDialoguenw_ch_ac4
ScriptAttackednw_ch_ac5
ScriptDamagednw_ch_ac6
ScriptDeathnw_ch_ac7
ScriptDisturbednw_ch_ac8
ScriptSpawnnw_ch_ac9
ScriptRested
ScriptSpellAtnw_ch_acb
ScriptUserDefinenw_ch_acd
ScriptOnBlockednw_ch_ace