Dead Marsh Vampire Priest
Kills
Not yet slain by any adventurer.
Where to find
Encounter pools
| Area | Encounter | Encounter ResRef |
|---|---|---|
| Dead Marshes | dead marsh | deadmarsh |
Abilities
| Str | 50 | Dex | 12 | Con | 14 | Int | 12 | Wis | 19 | Cha | 16 |
|---|
Classes
| Class | Level |
|---|---|
| Cleric | 40 |
Forever anchored to their coffins and the unholy earth of their graves, these nocturnal predators scheme constantly to fill the world with their foul progeny.
Combat
| HP | 194 | AC | 17 (10 base + +1 Dex + +6 natural (NaturalAC)) | BAB | +30 |
|---|---|---|---|---|---|
| Fort | +2 | Ref | +1 | Will | +4 |
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Equipment combat properties (combined)
| Damage Resistance: Cold | 20/- |
|---|---|
| Damage Resistance: Electrical | 20/- |
| Misc Immunity | Critical Hits, Death Magic, Disease, Level/Ability Drain, Mind-Affecting Spells, Paralysis, Poison, Sneak Attack |
| Regeneration | +5 HP/round |
Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|---|---|---|---|---|---|
| Right hand | Planar Mace | lightmace | Melee | +60/+55/+50/+45 | 1d6+33 (34–39) + Damage Bonus Sonic 1d10 | 20/x2 |
| Creature weapon (bite) | Dm Vampire Bite | cpiercweapon | Melee | +63/+58/+53/+48 | — | 20/x2 |
Equipment
| Slot | Item | Lootable |
|---|---|---|
| Right hand | Planar Mace | Yes |
| Creature weapon (bite) | Dm Vampire Bite | No |
| Creature hide | Vampire Properties | No |
Feats (65)
- Alertness
- ArcaneDefenseAbj
- ArcaneDefenseCon
- ArcaneDefenseDiv
- ArcaneDefenseEnch
- ArcaneDefenseEvo
- ArcaneDefenseIll
- ArcaneDefenseNec
- ArcaneDefenseTra
- ArmProfHvy
- ArmProfLgt
- ArmProfMed
- Cleave
- CmbtCast
- DamageReduction
- darkvision
- Death_Domain_Power
- Dodge
- Expertise
- fearless
- FEAT_BLINDSIGHT_60_FEET
- FEAT_DEATHLESS_VIGOR
- FEAT_DRAGON_IMMUNE_PARALYSIS
- FEAT_EPIC_BANE_OF_ENEMIES
- FEAT_EPIC_PROWESS
- FEAT_EPIC_SPELL_FOCUS_ABJURATION
- FEAT_EPIC_SPELL_FOCUS_CONJURATION
- FEAT_EPIC_SPELL_FOCUS_DIVINATION
- FEAT_EPIC_SPELL_FOCUS_ENCHANTMENT
- FEAT_EPIC_SPELL_FOCUS_EVOCATION
- FEAT_EPIC_SPELL_FOCUS_ILLUSION
- FEAT_EPIC_SPELL_FOCUS_NECROMANCY
- FEAT_EPIC_SPELL_FOCUS_TRANSMUTATION
- FEAT_EPIC_SPELL_PENETRATION
- FEAT_EPIC_WEAPON_FOCUS_LIGHTMACE
- FEAT_EPIC_WEAPON_SPECIALIZATION_LIGHTMACE
- FEAT_PRESTIGE_DEFENSIVE_AWARENESS_1
- FEAT_PRESTIGE_SPELL_GHOSTLY_VISAGE
- GrSpllFcsAbj
- GrSpllFcsCnj
- GrSpllFcsDiv
- GrSpllFcsEnch
- GrSpllFcsEvc
- GrSpllFcsIll
- GrSpllFcsNec
- GrSpllFcsTran
- hardinessenchantment
- hardinessillusion
- hardinesspoisons
- hardinessspells
- immunitysleep
- ImpCritLgMace
- LightngRef
- LowLightVision
- Mobility
- PowerAtk
- QuickMaster
- Shield
- SpellPen
- Toughness
- TurnUndead
- VenomImmunity
- WeapFocLgMace
- WeapProfCreature
- WeapProfSim
Skills
| Skill | Ranks |
|---|---|
| Concentration | 45 |
| Heal | 8 |
| Hide | 8 |
| Listen | 8 |
| Move Silently | 8 |
| Search | 8 |
| Spellcraft | 35 |
| Spot | 8 |
Spells
Cleric
| Level 1 (Memorized) | Bless, Bless, Cure Light Wounds, Cure Light Wounds, Doom, Doom |
|---|---|
| Level 2 (Memorized) | Cure Moderate Wounds, Cure Moderate Wounds, Hold Person, Hold Person, Silence, Silence |
| Level 3 (Memorized) | Clarity, Cure Serious Wounds, Cure Serious Wounds, Dispel Magic, Searing Light |
| Level 4 (Memorized) | Cure Critical Wounds, Cure Critical Wounds, Dismissal, Hammer of the Gods, Hammer of the Gods |
| Level 5 (Memorized) | Flame Strike, Flame Strike, Summon Creature V |
Special abilities
| Spell/ability | Caster level | Uses |
|---|---|---|
| Gaze, Dominate | 1 | 1/day |
Scripts
| Event | Script |
|---|---|
| ScriptHeartbeat | nw_c2_default1 |
| ScriptOnNotice | nw_c2_default2 |
| ScriptEndRound | nw_c2_default3 |
| ScriptDialogue | nw_c2_default4 |
| ScriptAttacked | nw_c2_default5 |
| ScriptDamaged | nw_c2_default6 |
| ScriptDeath | nw_c2_default7 |
| ScriptDisturbed | nw_c2_default8 |
| ScriptSpawn | nw_c2_default9 |
| ScriptRested | nw_c2_defaulta |
| ScriptSpellAt | nw_c2_defaultb |
| ScriptUserDefine | nw_c2_defaultd |
| ScriptOnBlocked | nw_c2_defaulte |