Urukai Squad Healer
Kills
| Total | Solo | Party |
|---|---|---|
| 7 | 7 | 0 |
Where to find
Encounter pools
| Area | Encounter | Encounter ResRef |
|---|---|---|
| Angmar | urukaiangmar | urukaiangmar |
| Ettenmoors | ettenmoors | ettenmoors |
| The Angmar Mountain Range | urukaiangmar | urukaiangmar |
Abilities
| Str | 27 | Dex | 13 | Con | 22 | Int | 8 | Wis | 12 | Cha | 8 |
|---|
Classes
| Class | Level |
|---|---|
| Cleric | 13 |
Combat
| HP | 188 | AC | 33 (10 base + +1 Dex + +5 natural (NaturalAC) + +8 armor + +4 armor enchant + +3 shield + +2 dodge (items)) | BAB | +9 |
|---|---|---|---|---|---|
| Fort | +9 | Ref | +1 | Will | +4 |
AC extras: +4 AC Bonus
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Equipment combat properties (combined)
| AC Bonus (Dodge, items) | +2 |
|---|---|
| Save vs. Fortitude | +3 |
| Save vs. Will | +3 |
| Strength Bonus | +2 |
| Damage Resistance: Bludgeoning | 5/- |
| Damage Resistance: Slashing | 10/- |
Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|---|---|---|---|---|---|
| Right hand | Urukai Healers Morning Star | morningstar | Melee | +21/+16 | 1d8+8 (9–16) + On Hit Properties Wounding DC 14 | 20/x2 |
Equipment
| Slot | Item | Lootable |
|---|---|---|
| Chest | UrukHai Squad Leader Plate | Yes |
| Boots | Boots of Reflexes +3 | No |
| Arms | Gauntlets of Ogre Power | No |
| Right hand | Urukai Healers Morning Star | Yes |
| Left hand | Shield of the UrukHai | Yes |
| Left ring | Ring of Fortitude +3 | No |
| Right ring | Ring of Protection +2 | No |
| Bolts | Bolt | No |
Inventory (5)
| Item | Item Type | Lootable | Pickpocketable |
|---|---|---|---|
| Potion of Bull's Strength | Potions | No | No |
| Potion of Cure Critical Wounds | Potions | Yes | Yes |
| Heavy Crossbow +3 | heavycrossbow | No | No |
| Poison Bolt | Ammunition | No | No |
| Bolt | Ammunition | No | No |
Feats (20)
- Alertness
- ArmProfHvy
- ArmProfLgt
- ArmProfMed
- AuraCourage
- Cleave
- CShot
- darkvision
- Death_Domain_Power
- GreatFort
- PBShot
- PowerAtk
- Shield
- WeapFocHXBow
- WeapFocLSw
- WeapFocMorn
- WeapProfEx
- WeapProfMar
- WeapProfSim
- WeapSpeMorn
Skills
| Skill | Ranks |
|---|---|
| Discipline | 19 |
| Listen | 12 |
| Parry | 13 |
| Search | 8 |
| Spot | 15 |
| Taunt | 5 |
Spells
Cleric
| Cantrips (Memorized) | Cure Minor Wounds |
|---|---|
| Level 1 (Memorized) | Bless, Bless, Bless, Cure Light Wounds, Cure Light Wounds, Doom, Doom |
| Level 2 (Memorized) | Aid, Aid, Aid, Bull's Strength, Cure Moderate Wounds, Cure Moderate Wounds, Cure Moderate Wounds, Darkness, Fox's Cunning, Hold Person, Owl's Wisdom, Owl's Wisdom |
| Level 3 (Memorized) | Animate Dead, Bestow Curse, Blindness/Deafness, Cure Serious Wounds, Cure Serious Wounds, Dispel Magic, Invisibility Purge, Prayer, Prayer |
| Level 4 (Memorized) | Cure Critical Wounds, Cure Critical Wounds, Cure Critical Wounds, Death Ward, Hammer of the Gods |
| Level 5 (Memorized) | Circle of Doom, Healing Circle |
| Level 6 (Memorized) | Blade Barrier, Heal |
| Level 8 (Memorized) | Aura versus Alignment |
Scripts
| Event | Script |
|---|---|
| ScriptHeartbeat | nw_c2_default1 |
| ScriptOnNotice | nw_c2_default2 |
| ScriptEndRound | nw_c2_default3 |
| ScriptDialogue | nw_c2_default4 |
| ScriptAttacked | nw_c2_default5 |
| ScriptDamaged | nw_c2_default6 |
| ScriptDeath | nw_c2_default7 |
| ScriptDisturbed | nw_c2_default8 |
| ScriptSpawn | nw_c2_default9 |
| ScriptRested | nw_c2_defaulta |
| ScriptSpellAt | nw_c2_defaultb |
| ScriptUserDefine | nw_c2_defaultd |
| ScriptOnBlocked | nw_c2_defaulte |