The night stalker
- ResRef
- thenightstalker
- Tag
- Thenightstalker
- Race
- Vermin
- Appearance
- Spider: Giant
- Class(es)
- Vermin 8
- HP
- 60
- CR
- 6.0
- Faction
- Hostile (id 1)
- Conversation
- —
Kills
Not yet slain by any adventurer.
Where to find
Not placed in any area.
Abilities
| Str | 15 | Dex | 10 | Con | 14 | Int | 10 | Wis | 10 | Cha | 10 |
|---|
Classes
Combat
| HP | 60 | AC | 10 (10 base + +0 Dex) | BAB | +6 |
|---|
| Fort | +2 | Ref | +0 | Will | +1 |
|---|
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Equipment combat properties (combined)
| Misc Immunity | Mind-Affecting Spells |
|---|
Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|
| Creature weapon (R) | Claw1d6 | cslshprcweap | Melee | +8/+3 | — | 20/x2 |
| Creature weapon (L) | Claw1d6 | cslshprcweap | Melee | +8/+3 | — | 20/x2 |
| Creature weapon (bite) | Bite1d6 | cslashweapon | Melee | +8/+3 | — | 20/x2 |
Equipment
Feats (2)
- darkvision
- WeapProfCreature
Spells
Special abilities
| Spell/ability | Caster level | Uses |
|---|
| Elemental Shield | 15 | 1/day |
| Improved Invisibility | 15 | 2/day |
Scripts
| Event | Script |
|---|
| ScriptHeartbeat | nw_c2_default1 |
| ScriptOnNotice | nw_c2_default2 |
| ScriptEndRound | nw_c2_default3 |
| ScriptDialogue | nw_c2_default4 |
| ScriptAttacked | nw_c2_default5 |
| ScriptDamaged | nw_c2_default6 |
| ScriptDeath | nw_c2_default7 |
| ScriptDisturbed | nw_c2_default8 |
| ScriptSpawn | nw_c2_default9 |
| ScriptRested | nw_c2_defaulta |
| ScriptSpellAt | nw_c2_defaultb |
| ScriptUserDefine | nw_c2_defaultd |
| ScriptOnBlocked | nw_c2_defaulte |