A Golden Protector
- ResRef
- shguard001
- Tag
- AGoldenProtector
- Race
- Construct
- Appearance
- Shield Guardian
- Class(es)
- Construct 40
- HP
- 2,180
- CR
- 102.0
- Faction
- Hostile (id 1)
- Conversation
- —
★ Server First: first slain by Banker of the Marauders [y a z k i r] on 2026-06-16 19:03:43.
Kills
Where to find
Placed directly
Abilities
| Str | 45 | Dex | 20 | Con | 45 | Int | 20 | Wis | 20 | Cha | 20 |
|---|
Classes
Created by spellcasters and controlled by means of a special amulet, Shield Guardians are predominantly defensive in combat, protecting their masters with unswerving loyalty.
Combat
| HP | 2,180 | AC | 55 (10 base + +5 Dex + +26 natural (NaturalAC) + +10 dodge (items) + +4 dodge (haste)) | BAB | +30 |
|---|
| Fort | +17 | Ref | +5 | Will | +5 |
|---|
| Spell Resistance | 10 | | |
|---|
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Equipment combat properties (combined)
| AC Bonus (Dodge, items) | +10 |
| Dexterity Bonus | +6 |
| Damage Resistance: Negative | 10/- |
| Damage Immunity | Bludgeoning (5%), Piercing (5%), Slashing (5%) |
| Misc Immunity | Critical Hits, Death Magic, Disease, Level/Ability Drain, Mind-Affecting Spells, Paralysis, Poison, Sneak Attack |
| Regeneration | +5 HP/round |
| Haste | Yes (+4 dodge AC, stacks; factored into main AC) |
| True Seeing | Yes |
| Darkvision | Yes |
|---|
Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|
| Creature weapon (bite) | Golemslammer | cbludgweapon | Melee | +57/+52/+47/+42 | — | 20/x2 |
Equipment
Inventory (3)
Feats (17)
- Alertness
- Ambidex
- ArmProfHvy
- ArmProfLgt
- ArmProfMed
- AuraCourage
- BarbarianRage5
- Cleave
- CmbtCast
- CripplingStrike
- darkvision
- DiamondSoul
- fearless
- immunitysleep
- ImpKnock
- ImpPower
- WeapProfCreature
Spells
Special abilities
| Spell/ability | Caster level | Uses |
|---|
| Fireball | 6 | 2/day |
| Magic Missile | 6 | 2/day |
| Melf's Acid Arrow | 6 | 2/day |
Scripts
| Event | Script |
|---|
| ScriptHeartbeat | nw_c2_default1 |
| ScriptOnNotice | nw_c2_default2 |
| ScriptEndRound | nw_c2_default3 |
| ScriptDialogue | nw_c2_default4 |
| ScriptAttacked | nw_c2_default5 |
| ScriptDamaged | nw_c2_default6 |
| ScriptDeath | nw_c2_default7 |
| ScriptDisturbed | nw_c2_default8 |
| ScriptSpawn | nw_c2_default9 |
| ScriptRested | nw_c2_defaulta |
| ScriptSpellAt | nw_c2_defaultb |
| ScriptUserDefine | nw_c2_defaultd |
| ScriptOnBlocked | nw_c2_defaulte |