rustmonster
- ResRef
- rustmonster
- Tag
- rustmonster
- Race
- Aberration
- Appearance
- Rust Monster* (Fenmarel&BrentAnderson&ElMagnificoUno)
- Class(es)
- Aberration 50
- HP
- 800
- CR
- 95.0
- Faction
- Hostile (id 1)
- Conversation
- —
Kills
Not yet slain by any adventurer.
Where to find
Not placed in any area.
Abilities
| Str | 26 | Dex | 14 | Con | 30 | Int | 3 | Wis | 14 | Cha | 5 |
|---|
Classes
Combat
| HP | 800 | AC | 16 (10 base + +2 Dex + +4 dodge (haste)) | BAB | +37 |
|---|
| Fort | +10 | Ref | +2 | Will | +2 |
|---|
| Spell Resistance | 28 | | |
|---|
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Equipment combat properties (combined)
| Damage Resistance: Acid | 20/- |
| Damage Resistance: Cold | 20/- |
| Damage Resistance: Fire | 20/- |
| Damage Immunity | Electrical (100%) |
| Misc Immunity | Death Magic, Fear, Knockdown, Mind-Affecting Spells, Paralysis, Poison, Sneak Attack |
| Haste | Yes (+4 dodge AC, stacks; factored into main AC) |
| True Seeing | Yes |
| Darkvision | Yes |
|---|
Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit.
Weapons
Unarmed: +45/+40/+35/+30 · 1d6 +8
Equipment
Inventory (1)
Skills
| Skill | Ranks |
|---|
| Discipline | 51 |
| Parry | 2 |
Scripts
| Event | Script |
|---|
| ScriptHeartbeat | x2_def_heartbeat |
| ScriptOnNotice | x2_def_percept |
| ScriptEndRound | x2_def_endcombat |
| ScriptDialogue | x2_def_onconv |
| ScriptAttacked | x2_def_attacked |
| ScriptDamaged | zep_rust_dmg |
| ScriptDeath | x2_def_ondeath |
| ScriptDisturbed | x2_def_ondisturb |
| ScriptSpawn | x2_def_spawn |
| ScriptRested | x2_def_rested |
| ScriptSpellAt | x2_def_spellcast |
| ScriptUserDefine | x2_def_userdef |
| ScriptOnBlocked | x2_def_onblocked |