Riddermark Bowman

ResRef
riddermarkbowman
Tag
RiddermarkBowman
Race
Human
Appearance
(Dynamic) Human
Class(es)
Fighter 30
HP
499
CR
32.0
Faction
Good (id 6)
Conversation

Kills

TotalSoloParty
110

Where to find

Encounter pools

AreaEncounterEncounter ResRef
Gap of Rohangapofrohancrapgapofrohancrap
Great North Roadgapofrohancrapgapofrohancrap
Great North Roadgapofrohancrapgapofrohancrap
Great North Roadgapofrohancrapgapofrohancrap
Mering Streamgapofrohancrapgapofrohancrap
The Pelennor Fieldsgapofrohancrapgapofrohancrap

Abilities

Str30Dex30Con30Int30Wis30Cha30

Classes

ClassLevel
Fighter30

Combat

HP499AC53 (10 base + +10 Dex + +20 natural (NaturalAC) + +7 armor + +5 armor enchant + +1 dodge (items))BAB+30
Fort+10Ref+10Will+10

AC extras: +5 AC Bonus

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Equipment combat properties (combined)

AC Bonus (Dodge, items)+1
Constitution Bonus+5
Strength Bonus+2
Damage Resistance: Slashing10/-

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Right handBow of the ProtectorlongbowRanged (200)+47/+42/+37/+321d8 (1–8) + Massive Criticals 2d820/x3

Equipment

SlotItemLootable
HeadHelm of the RidermarkNo
ChestTheoden's ArmorNo
Right handBow of the ProtectorNo

Feats (24)

Skills

SkillRanks
Discipline20
Parry22
Taunt2

Scripts

EventScript
ScriptHeartbeatnw_c2_default1
ScriptOnNoticenw_c2_default2
ScriptEndRoundnw_c2_default3
ScriptDialoguenw_c2_default4
ScriptAttackednw_c2_default5
ScriptDamagednw_c2_default6
ScriptDeathnw_c2_default7
ScriptDisturbednw_c2_default8
ScriptSpawnnw_c2_default9
ScriptRestednw_c2_defaulta
ScriptSpellAtnw_c2_defaultb
ScriptUserDefinenw_c2_defaultd
ScriptOnBlockednw_c2_defaulte