Orc Fire Archer
- ResRef
- m3q04g06_arch002
- Tag
- M3Q04G06_Archer
- Race
- Humanoid_Orc
- Appearance
- Orc 2
- Class(es)
- Humanoid 5
- HP
- 22
- CR
- 3.0
- Faction
- Evil (id 5)
- Conversation
- —
Kills
Where to find
Encounter pools
Abilities
| Str | 10 | Dex | 10 | Con | 10 | Int | 10 | Wis | 10 | Cha | 10 |
|---|
Classes
Orcs are aggressive humanoids that raid, pillage, and battle other creatures. They have a hatred of elves and dwarves that goes back many generations.
Combat
| HP | 22 | AC | 10 (10 base + +0 Dex) | BAB | +3 |
|---|
| Fort | +0 | Ref | +0 | Will | +0 |
|---|
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|
| Right hand | Longbow +1 | longbow | Ranged (200) | +4 | 1d8 (1–8) | 20/x3 |
| Creature weapon (R) | Slam1d6 | cbludgweapon | Melee | +3 | — | 20/x2 |
| Creature weapon (L) | Slam1d6 | cbludgweapon | Melee | +3 | — | 20/x2 |
| Creature weapon (bite) | Slam1d6 | cbludgweapon | Melee | +3 | — | 20/x2 |
Equipment
Inventory (2)
Feats (4)
- WeapProfCreature
- WeapProfEx
- WeapProfMar
- WeapProfSim
Scripts
| Event | Script |
|---|
| ScriptHeartbeat | nw_c2_default1 |
| ScriptOnNotice | nw_c2_default2 |
| ScriptEndRound | nw_c2_default3 |
| ScriptDialogue | nw_c2_default4 |
| ScriptAttacked | nw_c2_default5 |
| ScriptDamaged | nw_c2_default6 |
| ScriptDeath | nw_c2_default7 |
| ScriptDisturbed | nw_c2_default8 |
| ScriptSpawn | nw_c2_default9 |
| ScriptRested | nw_c2_defaulta |
| ScriptSpellAt | nw_c2_defaultb |
| ScriptUserDefine | nw_c2_defaultd |
| ScriptOnBlocked | nw_c2_defaulte |