Pumpkin-Born Skeleton

ResRef
hw_skel_4
Tag
hw_skel
Race
Undead
Appearance
Skeleton: Flaming: Red* (Danmar)
Class(es)
Undead 20/Fighter 20
HP
940
CR
178.0
Faction
Hostile (id 1)
Conversation
—

★ Server First: first slain by Whiskey [Distilled] on 2026-10-16 12:50:51.

Kills

TotalSoloParty
61145982132

Where to find

Not placed in any area.

Abilities

Str80Dex11Con50Int10Wis10Cha11

Classes

ClassLevel
Undead20
Fighter20

Bones knit together inside a pumpkin's rind, now spilled out burning and furious.

Combat

HP940 (900 + 40 Epic Toughness)AC12 (10 base + +0 Dex + +2 natural (Armor Skin))BAB+30
Fort+20Ref+0Will+0

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Abilities & combat properties

Damage ImmunityPiercing (75%), Slashing (75%)
Misc ImmunityCritical Hits (racial), Death Magic (racial, gear), Disease (racial, gear), Fear (racial), Level/Ability Drain (racial, gear), Mind-Affecting Spells (racial), Paralysis (racial, gear), Poison (racial, gear), Sneak Attack (racial, gear)
Regen: Vampiric+3 HP/hit

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Right handAncient AxebattleaxeMelee+82/+77/+72/+671d8+35 (36–43) + Damage Bonus Divine 2d12, Damage Bonus Magical 2d12, Damage Bonus Piercing 2d12, Massive Criticals 10, Regeneration: Vampiric +320/x3

Equipment

SlotItemLootable
Right handAncient AxeNo
Creature hideUndead Properties Blunt propNo

Feats (32)

Skills

SkillRanksTotalBreakdown
Concentration0+200 ranks +20 Con
Discipline50+8550 ranks +35 Str
Hide22+2222 ranks
Listen22+2222 ranks
Search22+2222 ranks
Spot20+2020 ranks
Intimidate22+2222 ranks

Total = ranks + key ability + skill feats + equipped items + armor check penalty. Spells and scripted effects the creature gains in play are not included.

Scripts

EventScript
ScriptHeartbeatnw_c2_default1
ScriptOnNoticenw_c2_default2
ScriptEndRoundnw_c2_default3
ScriptDialoguenw_c2_default4
ScriptAttackednw_c2_default5
ScriptDamagednw_c2_default6
ScriptDeathnw_c2_default7
ScriptDisturbednw_c2_default8
ScriptSpawnnw_c2_default9
ScriptRestednw_c2_defaulta
ScriptSpellAtnw_c2_defaultb
ScriptUserDefinenw_c2_defaultd
ScriptOnBlockednw_c2_defaulte