Eowyn's Personal Guard
- ResRef
- helmsdeepguar002
- Tag
- gaurdblanck
- Race
- Human
- Appearance
- (Dynamic) Human
- Class(es)
- Fighter 30/Weapon Master 10/Bard 10
- HP
- 2,500
- CR
- 250.0
- Faction
- Good (id 6)
- Conversation
- —
★ Server First: first slain by Rand the Marauder [y a z k i r] on 2026-06-15 20:52:38.
Kills
Where to find
Not placed in any area.
Abilities
| Str | 40 | Dex | 18 | Con | 28 | Int | 18 | Wis | 22 | Cha | 25 |
|---|
Classes
| Class | Level |
|---|
| Fighter | 30 |
| Weapon Master | 10 |
| Bard | 10 |
Combat
| HP | 2,500 | AC | 52 (10 base + +4 Dex + +16 natural (NaturalAC) + +6 armor + +8 armor enchant + +2 shield + +6 shield enchant) | BAB | +47 |
|---|
| Fort | +15 | Ref | +4 | Will | +6 |
|---|
AC extras: +8 AC Bonus, +6 AC Bonus
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Equipment combat properties (combined)
| Save vs. Fortitude | +6 |
| Damage Resistance: Bludgeoning | 25/- |
| Damage Immunity | Bludgeoning (50%), Piercing (25%), Slashing (50%) |
| Misc Immunity | Disease, Fear, Knockdown, Level/Ability Drain, Mind-Affecting Spells, Paralysis, Poison, Sneak Attack |
| Freedom of Movement | Yes |
|---|
Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|
| Right hand | Blade of the Personal Guard | longsword | Melee | +80/+75/+70/+65 | 1d8+15 (16–23) + Damage Bonus Electrical 2d10, Damage Bonus Slashing 2d10, Massive Criticals 2d10, On Hit Cast Spell Electric Jolt Caster Level 3 | 19-20/x2 |
Equipment
Inventory (3)
Feats (35)
- Alertness
- ArmProfHvy
- ArmProfLgt
- ArmProfMed
- Cleave
- CShot
- Dodge
- FEAT_CURSE_SONG
- FEAT_DRAGON_IMMUNE_PARALYSIS
- FEAT_EPIC_LASTING_INSPIRATION
- FEAT_EPIC_OVERWHELMING_CRITICAL_LONGSWORD
- FEAT_EPIC_PERFECT_HEALTH
- FEAT_EPIC_PROWESS
- FEAT_EPIC_WEAPON_FOCUS_LONGSWORD
- FEAT_EPIC_WEAPON_SPECIALIZATION_LONGSWORD
- FEAT_INCREASE_MULTIPLIER
- FEAT_WEAPON_OF_CHOICE_LONGSWORD
- GreatCleave
- GreatFort
- ImpCritLongBow
- ImpCritLSw
- ImpPower
- Mobility
- PBShot
- PowerAtk
- QuickMaster
- Shield
- Toughness
- WeapFocLongBow
- WeapFocLSw
- WeapProfEx
- WeapProfMar
- WeapProfSim
- WeapSpeLongBow
- WeapSpeLSw
Skills
| Skill | Ranks |
|---|
| Concentration | 22 |
| Discipline | 66 |
| Lore | 22 |
| Parry | 22 |
| Perform | 20 |
| Search | 11 |
| Spot | 11 |
| Taunt | 11 |
Scripts
| Event | Script |
|---|
| ScriptHeartbeat | nw_c2_default1 |
| ScriptOnNotice | nw_c2_default2 |
| ScriptEndRound | nw_c2_default3 |
| ScriptDialogue | nw_c2_default4 |
| ScriptAttacked | nw_c2_default5 |
| ScriptDamaged | nw_c2_default6 |
| ScriptDeath | staticspawn |
| ScriptDisturbed | nw_c2_default8 |
| ScriptSpawn | nw_c2_default9 |
| ScriptRested | nw_c2_defaulta |
| ScriptSpellAt | nw_c2_defaultb |
| ScriptUserDefine | nw_c2_defaultd |
| ScriptOnBlocked | nw_c2_defaulte |