Mech. X12

ResRef
golem002
Tag
X2_GOLEM001
Race
Construct
Appearance
Golem: Mithril
Class(es)
Construct 36/Beast 20
HP
1,318
CR
142.0
Faction
Hostile (id 1)
Conversation

Kills

Not yet slain by any adventurer.

Where to find

Not placed in any area.

Abilities

Str80Dex50Con50Int50Wis50Cha50

Classes

ClassLevel
Construct36
Beast20

A mithral golem is capable of quick and lethal action, making it one of the most powerful of golems.

Combat

HP1,318AC40 (10 base + +20 Dex + +10 natural (NaturalAC))BAB+42
Fort+20Ref+20Will+20

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Equipment combat properties (combined)

Save vs. Universal+10
Misc ImmunityCritical Hits, Death Magic, Disease, Level/Ability Drain, Mind-Affecting Spells, Paralysis, Poison, Sneak Attack
True SeeingYes

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit.

Weapons

Unarmed: +77/+72/+67/+62 · 1d6 +35

Equipment

SlotItemLootable
ArmsGollum GauntletsNo
Creature hideUndead PropertiesNo

Feats (2)

Spells

Special abilities

Spell/abilityCaster levelUses
Aura of Electricity01/day
Bolt, Ability Drain Strength01/day

Scripts

EventScript
ScriptHeartbeatx2_def_heartbeat
ScriptOnNoticex2_def_percept
ScriptEndRoundx2_def_endcombat
ScriptDialoguex2_def_onconv
ScriptAttackedx2_def_attacked
ScriptDamagedx2_def_ondamage
ScriptDeathx2_def_ondeath
ScriptDisturbedx2_def_ondisturb
ScriptSpawnx2_def_spawn
ScriptRestedx2_def_rested
ScriptSpellAtx2_def_spellcast
ScriptUserDefinex2_def_userdef
ScriptOnBlockedx2_def_onblocked