Skeleton of Doom

ResRef
doombeetle
Tag
DoomBeetle
Race
Animal
Appearance
Skeleton: Small* (Sardonicus)
Class(es)
Animal 30
HP
800
CR
40.0
Faction
Hostile (id 1)
Conversation

Kills

Not yet slain by any adventurer.

Where to find

Encounter pools

AreaEncounterEncounter ResRef
Mount Doom: Upper LevelDoom Beetledoombeetle

Abilities

Str80Dex13Con30Int30Wis13Cha6

Classes

ClassLevel
Animal30

Combat

HP800AC11 (10 base + +1 Dex)BAB+22
Fort+10Ref+1Will+1

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Equipment combat properties (combined)

Misc ImmunityCritical Hits, Death Magic, Disease, Level/Ability Drain, Mind-Affecting Spells, Paralysis, Poison, Sneak Attack

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Creature weapon (R)Doom Beetle BitecslashweaponMelee+77/+72/+67/+6220/x2
Creature weapon (L)Doom Beetle BitecslashweaponMelee+77/+72/+67/+6220/x2
Creature weapon (bite)Doom Beetle BitecslashweaponMelee+77/+72/+67/+6220/x2

Equipment

SlotItemLootable
Creature weapon (R)Doom Beetle BiteNo
Creature weapon (L)Doom Beetle BiteNo
Creature weapon (bite)Doom Beetle BiteNo
Creature hideUndead PropertiesNo

Feats (18)

Skills

SkillRanks
Parry4

Scripts

EventScript
ScriptHeartbeatx2_def_heartbeat
ScriptOnNoticex2_def_percept
ScriptEndRoundx2_def_endcombat
ScriptDialoguex2_def_onconv
ScriptAttackedx2_def_attacked
ScriptDamagedx2_def_ondamage
ScriptDeathx2_def_ondeath
ScriptDisturbedx2_def_ondisturb
ScriptSpawnx2_def_spawn
ScriptRestedx2_def_rested
ScriptSpellAtx2_def_spellcast
ScriptUserDefinex2_def_userdef
ScriptOnBlockedx2_def_onblocked