Riddle Keeper
- ResRef
- cr_riddlekeep001
- Tag
- Johnny
- Race
- Construct
- Appearance
- (Dynamic) Elf
- Class(es)
- Fighter 1
- HP
- 12
- CR
- 26.0
- Faction
- Commoner (id 2)
- Conversation
- —
Kills
Not yet slain by any adventurer.
Where to find
Placed directly
Abilities
| Str | 15 | Dex | 13 | Con | 12 | Int | 10 | Wis | 12 | Cha | 10 |
|---|
Classes
The Riddle Keeper looks like a silver statue of an Elven or Human woman. It's surface gleems with a mirrored sheen.
Combat
| HP | 12 | AC | 11 (10 base + +1 Dex) | BAB | +1 |
|---|
| Fort | +1 | Ref | +1 | Will | +1 |
|---|
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Equipment combat properties (combined)
| Charisma Bonus | +7 |
| Dexterity Bonus | +4 |
| Wisdom Bonus | +4 |
|---|
Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit.
Weapons
Unarmed: +3 · 1d3 +2
Equipment
Feats (11)
- Alertness
- ArmProfHvy
- ArmProfLgt
- ArmProfMed
- QuickMaster
- Shield
- Toughness
- WeapFocLSw
- WeapProfEx
- WeapProfMar
- WeapProfSim
Skills
| Skill | Ranks |
|---|
| Discipline | 4 |
| Parry | 4 |
Scripts
| Event | Script |
|---|
| ScriptHeartbeat | |
| ScriptOnNotice | |
| ScriptEndRound | |
| ScriptDialogue | cr_answer_5_ocv |
| ScriptAttacked | |
| ScriptDamaged | |
| ScriptDeath | |
| ScriptDisturbed | |
| ScriptSpawn | tst_makemelisten |
| ScriptRested | |
| ScriptSpellAt | |
| ScriptUserDefine | |
| ScriptOnBlocked | |