Appearance Changer

ResRef
cow001
Tag
NW_COW
Race
Halfling
Appearance
Wraith
Class(es)
Animal 1
HP
5
CR
0.3333
Faction
Merchant (id 3)
Conversation
sd_appear_conv

Kills

Not yet slain by any adventurer.

Where to find

Placed directly

AreaCountRespawn
Appearance Changer and Character Modifying Area115 min

Respawned placements are re-created from the blueprint, so any per-placement tweaks made in the area are lost when they come back.

Abilities

Str8 (-2 racial)Dex7 (+2 racial)Con10Int3Wis10Cha6

Classes

ClassLevel
Animal1

A spectral, misty form mimics a merchant of humble stature. It drifts forward to confound the senses, using its ethereal reach to grab and restrain targets.

Combat

HP5AC8 (10 base + -2 Dex)BAB+0
Fort+0Ref-2Will+0

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Feats (1)

Skills

SkillRanksTotalBreakdown
Discipline0-10 ranks -1 Str
Hide0-20 ranks -2 Dex
Listen2+22 ranks
Lore0-40 ranks -4 Int
Move Silently0-20 ranks -2 Dex
Parry0-20 ranks -2 Dex
Perform0-20 ranks -2 Cha
Persuade0-20 ranks -2 Cha
Search0-40 ranks -4 Int
Taunt0-20 ranks -2 Cha
Appraise0-40 ranks -4 Int
Craft Trap0-40 ranks -4 Int
Bluff0-20 ranks -2 Cha
Intimidate0-20 ranks -2 Cha
Craft Armor0-40 ranks -4 Int
Craft Weapon0-40 ranks -4 Int
Ride0-20 ranks -2 Dex

Total = ranks + key ability + skill feats + equipped items + armor check penalty. Spells and scripted effects the creature gains in play are not included.

Scripts

EventScript
ScriptHeartbeatnw_c2_default1
ScriptOnNoticenw_c2_default2
ScriptEndRoundnw_c2_default3
ScriptDialoguenw_c2_default4
ScriptAttackednw_c2_default5
ScriptDamagednw_c2_default6
ScriptDeathnw_c2_default7
ScriptDisturbednw_c2_default8
ScriptSpawnnw_c2_herbivore
ScriptRestednw_c2_defaulta
ScriptSpellAtnw_c2_defaultb
ScriptUserDefinenw_c2_defaultd
ScriptOnBlockednw_c2_defaulte