Logorul Warmaster
- ResRef
- bugbearboss003
- Tag
- LogorulWarmaster
- Race
- Humanoid_Goblinoid
- Appearance
- Bugbear: Chieftain 1
- Class(es)
- Humanoid 6/Barbarian 7
- HP
- 191
- CR
- 12.0
- Faction
- Hostile (id 1)
- Conversation
- —
Kills
Not yet slain by any adventurer.
Where to find
Encounter pools
Abilities
| Str | 22 | Dex | 12 | Con | 18 | Int | 10 | Wis | 10 | Cha | 12 |
|---|
Classes
| Class | Level |
|---|
| Humanoid | 6 |
| Barbarian | 7 |
The biggest and strongest of the goblinoids, Bugbears receive their name from their bear-like noses, strong upper body, and keen sense of smell.
Combat
| HP | 191 | AC | 35 (10 base + +1 Dex + +8 natural (NaturalAC) + +6 armor + +3 armor enchant + +7 dodge (items)) | BAB | +11 |
|---|
| Fort | +7 | Ref | +1 | Will | +0 |
|---|
AC extras: +3 AC Bonus
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Equipment combat properties (combined)
| AC Bonus (Dodge, items) | +7 |
| Save vs. Fortitude | +3 |
| Strength Bonus | +3 |
| Skill: Concentration | +1 |
| Skill: Discipline | +8 |
| Misc Immunity | Disease, Level/Ability Drain, Poison |
|---|
Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|
| Right hand | Greatsword +3 | greatsword | Melee | +20/+15/+10 | 2d6+6 (8–18) | 19-20/x2 |
Equipment
Inventory (7)
Feats (11)
- Alertness
- ArmProfLgt
- ArmProfMed
- GreatFort
- UncannyDodge1
- WeapFocGSw
- WeapProfCreature
- WeapProfEx
- WeapProfMar
- WeapProfSim
- WeapSpeGSw
Skills
| Skill | Ranks |
|---|
| Discipline | 2 |
| Hide | 4 |
| Listen | 4 |
| Move Silently | 6 |
| Spot | 4 |
Scripts
| Event | Script |
|---|
| ScriptHeartbeat | nw_c2_default1 |
| ScriptOnNotice | nw_c2_default2 |
| ScriptEndRound | nw_c2_default3 |
| ScriptDialogue | nw_c2_default4 |
| ScriptAttacked | nw_c2_default5 |
| ScriptDamaged | nw_c2_default6 |
| ScriptDeath | nw_c2_default7 |
| ScriptDisturbed | nw_c2_default8 |
| ScriptSpawn | nw_c2_default9 |
| ScriptRested | nw_c2_defaulta |
| ScriptSpellAt | nw_c2_defaultb |
| ScriptUserDefine | nw_c2_defaultd |
| ScriptOnBlocked | nw_c2_defaulte |