Bubba
- ResRef
- bubba
- Tag
- Bubba
- Race
- Giant
- Appearance
- Giant: Hill 1
- Class(es)
- Giant 40/Monk 20
- HP
- 1,400
- CR
- 2381.0
- Faction
- Hostile (id 1)
- Conversation
- —
Kills
Not yet slain by any adventurer.
Where to find
Not placed in any area.
Abilities
| Str | 90 | Dex | 50 | Con | 50 | Int | 30 | Wis | 18 | Cha | 50 |
|---|
Classes
Combat
| HP | 1,400 | AC | 38 (10 base + +20 Dex + +4 dodge (haste) + +4 Wis (monk)) | BAB | +45 |
|---|
| Fort | +20 | Ref | +20 | Will | +4 |
|---|
| Spell Resistance | 30 (max of: Diamond Soul (30), items (20)) | | |
|---|
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Equipment combat properties (combined)
| Skill: Appraise | +50 |
| Skill: Concentration | +50 |
| Skill: Pick Pocket | +50 |
| Skill: Spellcraft | +50 |
| Damage Immunity | Bludgeoning (75%), Divine (90%), Negative (90%), Piercing (75%), Positive (90%), Slashing (75%), Sonic (90%) |
| Misc Immunity | Critical Hits, Death Magic, Fear, Knockdown, Level/Ability Drain, Mind-Affecting Spells, Paralysis |
| Regeneration | +10 HP/round |
| Haste | Yes (+4 dodge AC, stacks; factored into main AC) |
| True Seeing | Yes |
|---|
Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit.
Weapons
Unarmed: +85/+80/+75/+70 · 1d6 +40
Equipment
Inventory (1)
Feats (24)
- Cleave
- DefArrow
- DiamondBody
- DiamondSoul
- EmptyBody
- Evasion
- FEAT_EPIC_TOUGHNESS_1
- FEAT_EPIC_TOUGHNESS_2
- FEAT_EPIC_TOUGHNESS_4
- FlurryofBlows
- ImpKnock
- ImprovedEvasion
- ImpStrike
- KiStrike3
- KnockDown
- MonkACBonus
- MonkEndurance
- PerfectSelf
- PurityofBody
- QuiveringPalm
- StillMind
- StunFist
- WeapProfMonk
- WholenessofBody
Skills
| Skill | Ranks |
|---|
| Discipline | 60 |
| Hide | 20 |
| Listen | 20 |
| Parry | 2 |
Scripts
| Event | Script |
|---|
| ScriptHeartbeat | x2_def_heartbeat |
| ScriptOnNotice | x2_def_percept |
| ScriptEndRound | x2_def_endcombat |
| ScriptDialogue | x2_def_onconv |
| ScriptAttacked | x2_def_attacked |
| ScriptDamaged | x2_def_ondamage |
| ScriptDeath | x2_def_ondeath |
| ScriptDisturbed | x2_def_ondisturb |
| ScriptSpawn | x2_def_spawn |
| ScriptRested | x2_def_rested |
| ScriptSpellAt | x2_def_spellcast |
| ScriptUserDefine | x2_def_userdef |
| ScriptOnBlocked | x2_def_onblocked |