Bubba

ResRef
bubba
Tag
Bubba
Race
Giant
Appearance
Giant: Hill 1
Class(es)
Giant 40/Monk 20
HP
1,400
CR
2381.0
Faction
Hostile (id 1)
Conversation

Kills

Not yet slain by any adventurer.

Where to find

Not placed in any area.

Abilities

Str90Dex50Con50Int30Wis18Cha50

Classes

ClassLevel
Giant40
Monk20

Combat

HP1,400AC38 (10 base + +20 Dex + +4 dodge (haste) + +4 Wis (monk))BAB+45
Fort+20Ref+20Will+4
Spell Resistance30 (max of: Diamond Soul (30), items (20))

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Equipment combat properties (combined)

Skill: Appraise+50
Skill: Concentration+50
Skill: Pick Pocket+50
Skill: Spellcraft+50
Damage ImmunityBludgeoning (75%), Divine (90%), Negative (90%), Piercing (75%), Positive (90%), Slashing (75%), Sonic (90%)
Misc ImmunityCritical Hits, Death Magic, Fear, Knockdown, Level/Ability Drain, Mind-Affecting Spells, Paralysis
Regeneration+10 HP/round
HasteYes (+4 dodge AC, stacks; factored into main AC)
True SeeingYes

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit.

Weapons

Unarmed: +85/+80/+75/+70 · 1d6 +40

Equipment

SlotItemLootable
ArmsHomer's TouchNo
Creature hideNPC {Zombie Walk}No

Inventory (1)

ItemItem TypeLootablePickpocketable
Jail KeyMiscellaneousYesNo

Feats (24)

Skills

SkillRanks
Discipline60
Hide20
Listen20
Parry2

Scripts

EventScript
ScriptHeartbeatx2_def_heartbeat
ScriptOnNoticex2_def_percept
ScriptEndRoundx2_def_endcombat
ScriptDialoguex2_def_onconv
ScriptAttackedx2_def_attacked
ScriptDamagedx2_def_ondamage
ScriptDeathx2_def_ondeath
ScriptDisturbedx2_def_ondisturb
ScriptSpawnx2_def_spawn
ScriptRestedx2_def_rested
ScriptSpellAtx2_def_spellcast
ScriptUserDefinex2_def_userdef
ScriptOnBlockedx2_def_onblocked