Angmar

ResRef
angmar
Tag
ms_Angmar
Race
Elf
Appearance
Demon: Succubus: 2E [Nudity]* (Darkwoulfe)
Class(es)
Fighter 60/Weapon Master 10/Arcane Archer 60
HP
8,189
CR
637.0
Faction
Hostile (id 1)
Conversation

Kills

Not yet slain by any adventurer.

Where to find

Placed directly

AreaCount
Angmar's Lair1

Abilities

Str90Dex70Con19Int50Wis50Cha36

Classes

ClassLevel
Fighter60
Weapon Master10
Arcane Archer60

Combat

HP8,189AC73 (10 base + +30 Dex + +19 natural (NaturalAC) + +10 dodge (items) + +4 dodge (haste))BAB+130
Fort+4Ref+30Will+20

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Equipment combat properties (combined)

AC Bonus (Dodge, items)+10
Damage ImmunityAcid (50%), Bludgeoning (90%), Cold (75%), Electrical (50%), Fire (50%), Magical (25%), Negative (25%), Piercing (75%), Slashing (50%), Sonic (50%)
Misc ImmunityCritical Hits, Death Magic, Disease, Fear, Level/Ability Drain, Mind-Affecting Spells, Paralysis, Poison, Sneak Attack
Regeneration+7 HP/round
HasteYes (+4 dodge AC, stacks; factored into main AC)
Freedom of MovementYes
True SeeingYes
DarkvisionYes

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Right handRapier of AngmarrapierMelee+196/+191/+186/+1811d6+40 (41–46) + Damage Bonus Acid 2d12, Damage Bonus Fire 2d12, Damage Bonus Magical 1d12, Damage Bonus Negative 2d12, Damage Bonus Piercing 2d10, Massive Criticals 1318-20/x2

Equipment

SlotItemLootable
Right handRapier of AngmarNo
Creature hide_angmar skinNo

Inventory (15)

ItemItem TypeLootablePickpocketable
Ruby of PowerAmuletsYesNo
Angmar's Sure ShotlongbowYesNo
Angmar's Piercing ArrowAmmunitionYesNo
Angmar's Piercing ArrowAmmunitionYesNo
Angmar's Piercing ArrowAmmunitionYesNo
Dark TouchBracers & GauntletsYesNo
The Evocator's BeltBeltsYesNo
Nazgul Archer BootsBootsYesNo
Gold PieceMiscellaneousYesNo
Gold PieceMiscellaneousYesNo
Gold PieceMiscellaneousYesNo
Gold PieceMiscellaneousYesNo
Gold PieceMiscellaneousYesNo
Gem of PowerGemsYesNo
Gem of ProtectionGemsYesNo

Feats (111)

Skills

SkillRanks
Concentration99
Discipline99
Heal11
Listen66
Lore11
Parry40
Spellcraft16
Tumble22
Craft Trap1
Intimidate22
Craft Armor1
Craft Weapon1

Spells

Special abilities

Spell/abilityCaster levelUses
Aura of Glory - Cursed151/day
Etherealness04/day
Psionic Mind Blast06/day
Pulse, Ability Drain Charisma06/day
Pulse, Ability Drain Constitution06/day
Pulse, Ability Drain Dexterity06/day
Pulse, Ability Drain Intelligence06/day
Pulse, Ability Drain Strength06/day
Pulse, Ability Drain Wisdom06/day
Pulse, Air Elemental Whirlwind06/day
Pulse, Cold06/day
Pulse, Death06/day
Pulse, Disease06/day
Pulse, Fire06/day
Pulse, Holy06/day
Pulse, Level Drain06/day
Pulse, Lightning06/day
Pulse, Negative06/day
Touch, Petrification06/day

Scripts

EventScript
ScriptHeartbeatx2_def_heartbeat
ScriptOnNoticex2_def_percept
ScriptEndRoundx2_def_endcombat
ScriptDialoguex2_def_onconv
ScriptAttackedx2_def_attacked
ScriptDamagedx2_def_ondamage
ScriptDeathstaticspawn
ScriptDisturbedx2_def_ondisturb
ScriptSpawnx2_def_spawn
ScriptRestedx2_def_rested
ScriptSpellAtx2_def_spellcast
ScriptUserDefinex2_def_userdef
ScriptOnBlockedx2_def_onblocked