Conversation: mw_jocko_m

NPC lines
10
PC replies
20
NumWords
200
OnEnd
OnAbort

Triggered by

Scripts referenced

ScriptSlotIn moduleNotes
mw_enc_jockoaction
mw_joc_unlaction
mw_joc_resetaction
mw_joc_incaction
mw_joc_passactive
mw_chk_jockoactive

Quest entries granted

QuestTagStep(s)
MW: Jocko Willinkmw jocko willink1, 2
The Path of Meaningmw path of meaning1

Starting entries

Conversation flow

Each starting entry is expanded recursively. Repeated nodes (cycles, shared continuations) appear inline as ↩ link backrefs to the first occurrence.

entry #9 (if mw_chk_jocko)
You already showed up. Test over. GOOD.
reply #19
Thank you.
entry #0 mw_enc_jocko
You. I am running a small inventory of who is and is not built for this. Five questions. Stand up straight. Answer.
reply #0 mw_joc_reset
Ask. I will answer.
entry #1
What is discipline?
reply #2
Suffering.
entry #2
Whose fault is it when the mission fails?
reply #5
The team's.
entry #3
What is the answer to 'good'?
reply #8
I disagree.
entry #4
When the alarm goes off?
reply #11
Five more minutes.
entry #5
What do you do when you do not want to?
reply #14
Wait until you want to.
entry #6 mw_joc_unl (if mw_joc_pass)
GOOD. When you rest, I will march with you. Get after it.
reply #17
Thank you.
entry #7
You are not ready. Train. Come back.
reply #18
I will return.
reply #15 mw_joc_inc
Do it anyway. The wanting follows the doing.
entry #6 “GOOD. When you rest, I will march with you. Get after it.” (if mw_joc_pass)
entry #7 “You are not ready. Train. Come back.”
reply #16
Find an easier path.
entry #6 “GOOD. When you rest, I will march with you. Get after it.” (if mw_joc_pass)
entry #7 “You are not ready. Train. Come back.”
reply #12 mw_joc_inc
Up. Now.
entry #5 “What do you do when you do not want to?”
reply #13
Hit snooze.
entry #5 “What do you do when you do not want to?”
reply #9 mw_joc_inc
Good. We will adapt and continue.
entry #4 “When the alarm goes off?”
reply #10
Nothing is good.
entry #4 “When the alarm goes off?”
reply #6 mw_joc_inc
Mine. Extreme ownership.
entry #3 “What is the answer to 'good'?”
reply #7
Circumstance.
entry #3 “What is the answer to 'good'?”
reply #3 mw_joc_inc
Freedom.
entry #2 “Whose fault is it when the mission fails?”
reply #4
Punishment.
entry #2 “Whose fault is it when the mission fails?”
reply #1
Not today.
entry #8
Then walk on.

NPC lines (entries) — flat index

entry #0 mw_enc_jocko
You. I am running a small inventory of who is and is not built for this. Five questions. Stand up straight. Answer.
entry #1
What is discipline?
entry #2
Whose fault is it when the mission fails?
entry #3
What is the answer to 'good'?
entry #4
When the alarm goes off?
entry #5
What do you do when you do not want to?
entry #6 mw_joc_unl
GOOD. When you rest, I will march with you. Get after it.
entry #7
You are not ready. Train. Come back.
entry #8
Then walk on.
entry #9
You already showed up. Test over. GOOD.

PC replies — flat index

reply #0 mw_joc_reset
Ask. I will answer.
reply #1
Not today.
reply #2
Suffering.
reply #3 mw_joc_inc
Freedom.
reply #4
Punishment.
reply #5
The team's.
reply #6 mw_joc_inc
Mine. Extreme ownership.
reply #7
Circumstance.
reply #8
I disagree.
reply #9 mw_joc_inc
Good. We will adapt and continue.
reply #10
Nothing is good.
reply #11
Five more minutes.
reply #12 mw_joc_inc
Up. Now.
reply #13
Hit snooze.
reply #14
Wait until you want to.
reply #15 mw_joc_inc
Do it anyway. The wanting follows the doing.
reply #16
Find an easier path.
reply #17
Thank you.
reply #18
I will return.
reply #19
Thank you.