Thranduil, King of Eryn Lasgalen
- ResRef
- thranduil__v2
- Tag
- ThranduilKingofErynLasgalen
- Race
- Elf
- Appearance
- (Dynamic) Elf
- Class(es)
- Ranger 15/Paladin 15/Druid 40
- HP
- 3,720
- CR
- 476.0
- Faction
- Good (id 6)
- Conversation
- —
- Variant of
- Thranduil, King of Eryn Lasgalen
Abilities: Str 70→100 (+30), Dex 60→100 (+40), Wis 90→100 (+10); Classes: Druid 20→40, −Fighter, +Paladin 15, Ranger 20→15; Feats: +Evasion, +FEAT_EPIC_SPELL_PENETRATION, +FEAT_EPIC_AUTOMATIC_QUICKEN_1, +FEAT_EPIC_AUTOMATIC_QUICKEN_2, +FEAT_EPIC_AUTOMATIC_QUICKEN_3; Equipment: Creature hide: NPC Buff Gear → Crittable NPC skin2; Natural AC: 38→44
Kills
Not yet slain by any adventurer.
Where to find
Placed directly
Abilities
| Str | 100 | Dex | 100 | Con | 45 | Int | 45 | Wis | 100 | Cha | 45 |
|---|
Classes
| Class | Level |
|---|
| Ranger | 15 |
| Paladin | 15 |
| Druid | 40 |
Combat
| HP | 3,720 | AC | 124 (10 base + +45 Dex + +44 natural (NaturalAC) + +1 armor + +10 armor enchant + +10 dodge (items) + +4 dodge (haste)) | BAB | +60 |
|---|
| Fort | +17 | Ref | +45 | Will | +45 |
|---|
| Spell Resistance | 20 | | |
|---|
AC extras: +10 AC Bonus
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Equipment combat properties (combined)
| AC Bonus (Dodge, items) | +10 |
| Save vs. Universal | +1 |
| Charisma Bonus | +3 |
| Constitution Bonus | +6 |
| Dexterity Bonus | +3 |
| Intelligence Bonus | +3 |
| Strength Bonus | +3 |
| Wisdom Bonus | +6 |
| Skill: Concentration | +8 |
| Skill: Discipline | +8 |
| Skill: Heal | +8 |
| Skill: Hide | +6 |
| Skill: Listen | +4 |
| Skill: Move Silently | +5 |
| Skill: Spot | +3 |
| Skill: Taunt | +9 |
| Skill: Use Magic Device | +4 |
| Damage Resistance: Acid | 50/- |
| Damage Resistance: Bludgeoning | 20/- |
| Damage Resistance: Cold | 30/- |
| Damage Resistance: Electrical | 35/- |
| Damage Resistance: Fire | 25/- |
| Damage Resistance: Magical | 10/- |
| Damage Resistance: Negative | 25/- |
| Damage Resistance: Piercing | 25/- |
| Damage Resistance: Slashing | 35/- |
| Damage Resistance: Sonic | 20/- |
| Damage Immunity | Acid (25%) |
| Misc Immunity | Death Magic, Fear, Knockdown |
| Regeneration | +10 HP/round |
| Haste | Yes (+4 dodge AC, stacks; factored into main AC) |
| Freedom of Movement | Yes |
|---|
Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|
| Right hand | Olorin's Gift | greatsword | Melee | +121/+116/+111/+106 | 2d6+45 (47–57) + Damage Bonus Divine 2d8, Damage Bonus Slashing 2d10, Massive Criticals 2d12 | 19-20/x2 |
Equipment
Inventory (5)
Feats (60)
- Alertness
- Ambidex
- AnimalCompanion
- ArmProfHvy
- ArmProfLgt
- ArmProfMed
- Cleave
- CmbtCast
- CShot
- Dodge
- ElementalShape
- ElementalShape2
- ElementalShape3
- ElementalShape4
- Evasion
- FE_Aberration
- FE_Dragon
- FE_Giant
- FE_Goblinoid
- FEAT_EPIC_AUTOMATIC_QUICKEN_1
- FEAT_EPIC_AUTOMATIC_QUICKEN_2
- FEAT_EPIC_AUTOMATIC_QUICKEN_3
- FEAT_EPIC_SPELL_PENETRATION
- GreatFort
- hardinessenchantment
- immunitysleep
- ImpCritLongBow
- ImpCritLSw
- ImpCritScim
- ImpPower
- ImpTwo
- keensense
- LowLightVision
- Mobility
- NatureSense
- PBShot
- PowerAtk
- ResistNatureLure
- Shield
- skillaffinitylisten
- skillaffinitysearch
- skillaffinityspot
- SpellFocusEnc
- SpellPen
- TracklessStep
- TwoWeap
- VenomImmunity
- WeapFinesse
- WeapFocLongBow
- WeapFocLSw
- WeapFocScim
- WeapProfDruid
- WeapProfElf
- WeapProfEx
- WeapProfMar
- WeapProfSim
- WeapSpeLongBow
- WeapSpeLSw
- WoodlandStride
- ZenArchery
Skills
| Skill | Ranks |
|---|
| Animal Empathy | 43 |
| Concentration | 54 |
| Discipline | 75 |
| Heal | 20 |
| Listen | 80 |
| Parry | 18 |
| Spot | 80 |
| Taunt | 54 |
Spells
Paladin
| Level 1 (Memorized) | Divine Favor, Divine Favor, Divine Favor |
|---|
Druid
| Level 4 (Memorized) | Hold Monster |
| Level 5 (Memorized) | Ice Storm, Ice Storm |
| Level 6 (Memorized) | Drown, Greater Dispelling |
| Level 7 (Memorized) | Harm, Heal |
| Level 8 (Memorized) | Finger of Death, Finger of Death |
| Level 9 (Memorized) | Mass Heal, Storm of Vengeance |
|---|
Scripts
| Event | Script |
|---|
| ScriptHeartbeat | x2_def_heartbeat |
| ScriptOnNotice | x2_def_percept |
| ScriptEndRound | x2_def_endcombat |
| ScriptDialogue | x2_def_onconv |
| ScriptAttacked | x2_def_attacked |
| ScriptDamaged | |
| ScriptDeath | deathalert |
| ScriptDisturbed | x2_def_ondisturb |
| ScriptSpawn | x2_def_spawn |
| ScriptRested | x2_def_rested |
| ScriptSpellAt | x2_def_spellcast |
| ScriptUserDefine | x2_def_userdef |
| ScriptOnBlocked | x2_def_onblocked |