Gondorian Wizard

ResRef
gondorianwizard__v2
Tag
GondorianWizard
Race
Human
Appearance
(Dynamic) Human
Class(es)
Wizard 40
HP
2,080
CR
143.0
Faction
Good (id 6)
Conversation
Variant of
Gondorian Wizard
Equipment: Creature hide: Skin of Gondor → NPC garb *weak

Kills

Not yet slain by any adventurer.

Where to find

Placed directly

AreaCount
Tower of the High Wizard: Ground Floor2

Abilities

Str10Dex30Con14Int60Wis12Cha10

Classes

ClassLevel
Wizard40

Combat

HP2,080AC36 (10 base + +10 Dex + +10 natural (NaturalAC) + +6 armor enchant)BAB+20
Fort+14Ref+14Will+8
Spell Resistance32

AC extras: +6 AC Bonus

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Equipment combat properties (combined)

Save vs. Mind Affecting+5
Constitution Bonus+4
Skill: Concentration+10
Damage Resistance: Bludgeoning15/-
Damage Resistance: Slashing10/-
Misc ImmunityDisease, Fear, Knockdown, Level/Ability Drain, Paralysis, Poison
Regeneration+6 HP/round
True SeeingYes
DarkvisionYes

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Right handGondorian StaffmagicstaffMelee+20/+15/+10/+51d6 (1–6)20/x2

Equipment

SlotItemLootable
ChestGondorian RobesYes
ArmsMagefistYes
Right handGondorian StaffYes
Creature hideNPC garb *weakNo

Feats (31)

Skills

SkillRanks
Concentration43
Heal43
Lore43
Spellcraft43
Craft Trap43

Spells

Wizard

Cantrips (Memorized)Daze, Light, Ray of Frost, Resistance
Level 1 (Memorized)Identify, Mage Armor, Magic Missile, Negative Energy Ray, Sleep, Summon Creature I
Level 2 (Memorized)Ghostly Visage, Invisibility, Knock, Melf's Acid Arrow, Resist Elements, Summon Creature II
Level 3 (Memorized)Clarity, Dispel Magic, Fireball, Flame Arrow, Haste, Summon Creature III
Level 4 (Memorized)Elemental Shield, Evard's Black Tentacles, Ice Storm, Minor Globe of Invulnerability, Stoneskin
Level 5 (Memorized)Bigby's Interposing Hand, Cloudkill, Greater Shadow Conjuration, Lesser Spell Mantle, Summon Creature V
Level 6 (Memorized)Chain Lightning, Flesh to Stone, Greater Spell Breach, Isaac's Greater Missile Storm, Summon Creature VI
Level 7 (Memorized)Delayed Blast Fireball, Mordenkainen's Sword, Prismatic Spray, Protection from Spells, Spell Mantle
Level 8 (Memorized)Greater Planar Binding, Horrid Wilting, Mass Blindness/Deafness, Mind Blank, Premonition
Level 9 (Memorized)Meteor Swarm, Summon Creature IX, Time Stop, Weird

Special abilities

Spell/abilityCaster levelUses
Acid Fog151/day
Combust153/day
Epic Spell: Greater Ruin01/day
Fireball142/day
Horrid Wilting152/day
Meteor Swarm152/day
Slay Living153/day

Scripts

EventScript
ScriptHeartbeatx2_def_heartbeat
ScriptOnNoticex2_def_percept
ScriptEndRoundx2_def_endcombat
ScriptDialoguex2_def_onconv
ScriptAttackedx2_def_attacked
ScriptDamagedx2_def_ondamage
ScriptDeathstaticspawn
ScriptDisturbedx2_def_ondisturb
ScriptSpawnx2_def_spawn
ScriptRestedx2_def_rested
ScriptSpellAtx2_def_spellcast
ScriptUserDefinex2_def_userdef
ScriptOnBlockedx2_def_onblocked