Nazgûl Watcher

ResRef
creature004__v2
Tag
NazglWatcher
Race
Magical_Beast
Appearance
Gargoyle
Class(es)
Magical Beast 30
HP
510
CR
48.0
Faction
Evil (id 5)
Conversation
Variant of
Denethor's Personal Guard
Abilities: Str 90→26 (-64), Dex 54→38 (-16), Con 13→24 (+11), Int 20→10 (-10), Wis 20→10 (-10), Cha 20→10 (-10); Classes: −Fighter, +Magical Beast 30, −Weapon Master; Feats: +Disarm, +ImpDis, +Sap, +darkvision, +WeapProfCreature, +WeapFocCreature, +ImpCritCreature, +QuiveringPalm, −Alertness, −Ambidex, −ArmProfHvy, −ArmProfLgt, −ArmProfMed, −CShot, −Cleave, −GreatFort, −ImpPower, −ImpTwo, −PBShot, −PowerAtk, −Shield, −Toughness, −TwoWeap, −WeapProfEx, −WeapProfMar, −WeapProfSim, −ImpCritLongBow, −ImpCritRapier, −ImpCritLSw, −ImpCritGSw, −WeapFocLongBow, −WeapFocRapier, −WeapFocLSw, −WeapFocGSw, −WeapSpeLongBow, −WeapSpeRapier, −WeapSpeLSw, −WeapSpeGSw, −VenomImmunity, −QuickMaster, −GreatCleave, −DirtyFighting, −FEAT_EPIC_PROWESS, −FEAT_EPIC_WEAPON_FOCUS_RAPIER, −FEAT_EPIC_WEAPON_FOCUS_GREATSWORD, −FEAT_EPIC_WEAPON_SPECIALIZATION_RAPIER, −FEAT_EPIC_OVERWHELMING_CRITICAL_RAPIER, −FEAT_EPIC_OVERWHELMING_CRITICAL_GREATSWORD, −FEAT_KI_DAMAGE, −FEAT_INCREASE_MULTIPLIER, −FEAT_KI_CRITICAL, −FEAT_WEAPON_OF_CHOICE_RAPIER, −FEAT_WEAPON_OF_CHOICE_GREATSWORD, −FEAT_EPIC_SUPERIOR_WEAPON_FOCUS; Equipment: Head: −Mask of The Faithful, Chest: −Shroud of Fog, Right hand: −Greatsword of Gondor, Cloak: −Cloak of Kings, Left ring: +Ring of Protection +10, Neck: +Amulet of Chance, Creature weapon (R): +Nazgul Gargoyle Claw, Creature weapon (L): +Nazgul Gargoyle Claw, Creature weapon (bite): +Bite2d6, Creature hide: NPC garb *weak → Shield Guardian Properties; Natural AC: 5→0; Race: Human → Magical_Beast

Kills

Not yet slain by any adventurer.

Where to find

Placed directly

AreaCount
House of Nazgûl6

Abilities

Str26Dex38Con24Int10Wis10Cha10

Classes

ClassLevel
Magical Beast30

Combat

HP510AC43 (10 base + +14 Dex + +15 dodge (items) + +4 dodge (haste))BAB+22
Fort+7Ref+14Will+0
Spell Resistance16

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Equipment combat properties (combined)

AC Bonus (Dodge, items)+15
Misc ImmunityCritical Hits, Death Magic, Disease, Level/Ability Drain, Mind-Affecting Spells, Paralysis, Poison, Sneak Attack
Regeneration+5 HP/round
HasteYes (+4 dodge AC, stacks; factored into main AC)

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Creature weapon (R)Nazgul Gargoyle ClawcslshprcweapMelee+35/+30/+25/+2020/x2
Creature weapon (L)Nazgul Gargoyle ClawcslshprcweapMelee+35/+30/+25/+2020/x2
Creature weapon (bite)Bite2d6cslashweaponMelee+30/+25/+20/+1520/x2

Equipment

SlotItemLootable
Left ringRing of Protection +10No
NeckAmulet of ChanceYes
Creature weapon (R)Nazgul Gargoyle ClawNo
Creature weapon (L)Nazgul Gargoyle ClawNo
Creature weapon (bite)Bite2d6No
Creature hideShield Guardian PropertiesNo

Feats (14)

Skills

SkillRanks
Concentration40
Discipline30
Tumble30

Spells

Special abilities

Spell/abilityCaster levelUses
Aura of Unearthly Visage02/day

Scripts

EventScript
ScriptHeartbeatnw_c2_default1
ScriptOnNoticenw_c2_default2
ScriptEndRoundnw_c2_default3
ScriptDialoguenw_c2_default4
ScriptAttackednw_c2_default5
ScriptDamagednw_c2_default6
ScriptDeathnw_c2_default7
ScriptDisturbednw_c2_default8
ScriptSpawnnw_c2_default9
ScriptRestednw_c2_defaulta
ScriptSpellAtnw_c2_defaultb
ScriptUserDefinenw_c2_defaultd
ScriptOnBlockednw_c2_defaulte